- Apr 26, 2017
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Disclaimer: This only applies to Friends in Need, hosted on SubStar.
Following Viola's dark scene, she's basically catatonic. It can be assumed she improves a bit from that state, but she's left broken, and likely with years of therapy ahead of her. That's not an interesting dynamic between her and MC. Adding to that, she's a poor girl who works in a clothing store. Her utility to the MC is minimal.
Ashe is left wounded, but functional. She goes to work. She tries to ignore what happened, and move on with her life. And then MC shows back up at her house. Why? Well, she works at an institution where high society types tend to orbit, so she's a useful contact. And MC is still chasing a mystery surrounding a photo of her. But, Dark Path Ashe will also be stepping away before long, aside from the occasional appearance.
To continue showing Viola's scenes wouldn't serve the story. There's no healing for her, and there's no hope of redemption for Guy on that path. So, what's left? Watching her suffer?
And again, these girls disappearing is kind of a big part of the whole thematic arc of the game. Guy begins the game as kind of a miserable cynic, with one real friend. Through being a nice guy and caring about people, he's able to grow and gain a whole found family. Or he can continue being the guy he was, and where will that leave him?
MC has two paths in front of him. Rich asshole surrounded by toys but nobody who cares about him, or guy who gives freely and has his life enriched as a result.
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Can never be said enough, the fact this game deals with choices and consequences is one of its strong points. Plus the good character development. They trully set Friends in Nedd apart from most porn games that deal with the "corruption" theme.It's called having an interesting and consistent story. There's plenty of games where you can violently rape people and still have them happy to do it, there aren't many that have actual consequences for your actions.
I fully expect/hope rapist Guy to end up dead or in jail in some bad ending in the future.The miserable bastard version of Guy may still end up being fun to play even though he is going to leave a path of human wreckage behind him. Having the stories of the girls terminate when he abuses them serves to give his vile actions real consequences, which is always a good thing. The critics of Nikki may end up having a point if she remains his only friend as he continues his rampage. She has already proven that she is given to toxic relationships and reluctant to leave even the worst of abusive situations.
On the flip side, it would be good if his well-intentioned actions could also lead to unintended consequences or suboptimal results with some of the girls. That's how life shakes out sometimes. Some people, when they get what they need from you, just disappear just as suddenly as they would if you hurt them. Not everybody knows how to express gratitude, and some people can even resent that they need assistance. It would be interesting if some relationships only flourish if the middle ground of exploitation and leverage is pursued rather than the beneficent or malevolent routes.
About your second paragraph while i would also like to see something like that maybe the scope would become too big for one developer alone to handle? Well now i am curious to know what Neonghosts think about this.
So is this some roleplay like the blowjob scene with Mason or "rapist Guy strikes again" type of scene?I think anyone who plays the next installment will realize I'm not backing off the dark stuff. I just want there to be reasonable, semi-realistic repercussions. Also, the game is already weighted wayyyy in favor of the dark route. It's only right to balance that out a bit as time goes on, contrasting immediate gratification with relationship building.
Anyhow, here's a little idea I've been kicking around for a future Mason scene where MC feels a little frustrated with Nicki, and needs some stress relief.
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