lorkdubo

Active Member
Aug 19, 2022
511
988
I'm not dismissing their writing talent at all. They have skills. Nor am I expecting a dark wvm. I was just stating that I was sad that content that I enjoyed, and that was done well, is ended and I feel sad for it.

Everybody has things they like and want to enjoy more of.

And I have paid attention, I just thought her having enough would come at the end of the vn or just not this soon.
There is a fine line where you "abuse" her and get away with it, and she also doesn't leave. But if you keep raping her, then it's pretty obvious she will go away if you don't have a really tight grip on her.
On the other hand, I can see where you can go really dark and get away with it in the Britanni or Mason route. Specially, Britanni.
 

xfam0us

Newbie
Mar 23, 2018
99
134
feels like too many paths, going to be a struggle to put up content when there is too many differing "games" within the game. Even BADIK has this issue IMO, and its gonna ruin the development time ALOT. Not weird if people are upset, if for example in my case favorite character is Brittanni / Viola / Pepper, the update was basically not even 5 minutes long involving these. Especially considering the update was setting up a scenario further down the line, it makes the update feel very empty, short and boring (although i enjoyed the brittanni scene, tho i felt like there should have been more options with her mother).
 
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NebulousShooter

Engaged Member
Donor
Oct 24, 2018
3,213
22,406
NeonGhosts You should start adding the version number to the game's folder name. Some of us like to keep older versions of games for awhile after an update. Others will simply overwrite the older game folder which can sometimes cause issues problems when running a newer update.
bump :)
The dark path Brittani gave me a lot more respect for her (if that's the right word) coming to her daughter's "aid". I still have a slither of hope that she won't completely throw Brittani under the bus and guide her how not to make the same mistakes she did when she adopted her long-term financial strategy.
What do you mean, after she does catch you molesting her she flat out propositions you as long as you give her the Job/money stability 'You and her can do what you want'. To me it reads as her selling her daughter.
 
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Spfjolietjake

Conversation Conqueror
Sep 26, 2019
7,511
14,649
Anyone who gets upset over punishments/repercussions for their decisions, like losing girls, goin to jail, or even gettin murdered by a father, have other things goin on in their brain that I will not get into.
So people that enjoy games like GTA and movies like Rambo have brain issues? That's somewhat narrow minded.

Most incest vn enjoyers don't expect consequences for their forbidden and sometime illegal actions, nor do harem lovers expect bigamy charges in harem vns nor do malewhore vns expect their mcs to get STDs. I think each group would be a little upset and I don't think it means they have brain issues.

Just because someone doesn't like a certain content doesn't mean those that do are mentally ill.
 

Innocience

Member
Mar 25, 2020
383
638
What do you mean, after she does catch you molesting her she flat out propositions you as long as you give her the Job/money stability 'You and her can do what you want'. To me it reads as her selling her daughter.
Probably right. I meant her mom will part some of those gold-digging skills onto her daughter and "help" her get more out of the deal than she otherwise would. At least that's my impression so far. If this just turns into a contract lending out an asset it is as terrible as you say.
 
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NebulousShooter

Engaged Member
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Oct 24, 2018
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Probably right. I meant her mom will part some of those gold-digging skills onto her daughter and "help" her get more out of the deal than she otherwise would. At least that's my impression so far. If this just turns into a contract lending out an asset it is as terrible as you say.
Interesting, yeah, I can see that.
 

karumi56

Member
Oct 7, 2019
285
825
...
Just the dumb influencers, a chat with Brittani slut mother (and barely any interaction with Brittani, sure none sexy), and not even anithing to do with Pepper in cam.
I'm pretty sure the annoying influencers are mostly there to move the MC towards getting involved with the pink haired hot tub gal/trainer. Although there are also relationship variables with the two influencers...so who knows that that will result in.

I was also a bit frustrated at the amount of content, even though I knew it was coming after reading about the sheer amount of paths NeonGhosts was having to deal with at the end of the last update. What got me was the MC doing the check list for the day, which teases what is coming...and then having to wait for it. :cry:

Bridge episodes aren't sexy, but they're necessary at times for most games that have decent stories, and NeonGhost's writing is way above the majority of the games here.

It looks like we should get some fireworks in the next update, and I really do appreciate not having the dev cycle stretch out too far between updates. It's nice to still be familiar with the story when an update drops, rather than vaguely trying to recall who did what and when.
 

MF_DOOM

Active Member
Mar 1, 2023
751
3,057
Either I didn't pay attention because I played this game like once, or I am just stupid...But what is the difference between Vanilla version and the non vanilla?
And why it looks like the last update added like 5 minutes of gameplay despite being in development for a while? Or is it just a teaser of some sorts?
 

Mesmerizet

Active Member
Mar 14, 2020
677
688
No clue, I'm playing the good path rn (hopefully there is a Gallery Mod in the future so I don't have to replay so many branches as I'd like to know the alternate options i.e. visiting Nicki over Risa, or the Sleazy Path).

I'd love to bang Brittani's Mom, it'd be funny if there's an option to do them both.

Had to skip Nicki's visit for Risa. Would love to bang her on that counter fr in the future.

Streamers are annoying af, would just fuck the female streamer out of spite to dump her later.

What I want to see most is a scene with Wren, lol.
 

botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,422
13,215
Quick FYI to touch on some comments I saw.

Not Enough Sex: No, there's not a ton of sex content in this one. Nicki has two alignment-dependent scenes, Ashe has a short one, Brittani has some teasing, and Pepper has some webcam content. I said this a few times over the last month, and over on my pages, but the original plan was for this to be part of a larger chapter, which would have included three more sex scenes at various points on the light/dark axis, and some big story developments for Gabby. But, I got in the weeds with the update, and would have needed to push the release date back by at least a month, and likely more. Which leads me to my next point..

Too Short: See my comment about getting in the weeds. Basically, my decision to end the last chapter with the player in several very different circumstances (Sleeping alone, sleeping with Nicki, sleeping with Ashe, sleeping with Risa..) along with several other modifiers (Did you know Pepper is a camgirl? Did you know Nicki left? Was Ashe happy with you when she slept over? Is Carolina and Maya happy with you?) just wound up being more work than anticipated. So, an update with almost 900 renders can be played through one time, and you may only see 450 of those.

Do I Need to Wait for the Next Two Official Releases? Not really. The new stuff will come after the events of 0.55, and it's just my attempt to put a nicer bow on the end of the chapter. I'll release that stuff as a patch for people who don't want to re-download the whole update.

Dubya-tee-eff, No More Dark Content? Not really.. Again, this has been a converstion before. I was warning of this even before the last update, and everyone was saying it'd be the death of the game and blah blah blah.. Then the Ashe chapter came out, and I think people realized the truth was more nuanced. My goal has never been to force people into the box of being a good guy. Just that there be realistic consequences for being a bad guy. Consequences =/= punishment, by the way. Learning that Brittani's mom is basically willing to sell her to you is a consequence of being a bad guy, feeding into the dark path. But, so is driving off Nicki, and dealing with the repercussions that come with that. I just want to explore what happens to a Guy who's basically constantly lashing out at the people around him. While he may drive a lot of people away, that doesn't mean everyone will be in a position to leave immediately, and it doesn't mean he might not attract other like-minded people.

Also, to be perfectly blunt, it's never been my intention to write pure misery porn. I've played games that went that route, and I don't think there's any real meat on that bone. I'm trying to make like.. Breaking Bad, not A Serbian Film.

Also, also? Even the vanilla paths for characters will get trimmed a bit, just based on what the story needs. Like, Nicki's around all the time because she's your assistant. How much do we really need to see a Carolina who's been relegated to a friend path? Not much, I'd reckon.

Now, I also think it's worth noting that Not Enough Sex/Too Short are the direct results of me trying to address other critiques I'd previously gotten. People complained that the story wasn't moving fast enough. Okay, now we have scenes advancing the story of Pepper's bruises, your relationship with Nicki, your relationship with Ashe, Brittani's relationship with her mom, the future of your collaboration with Brittani, another glimpse at a place MC's invested in, a look at the downside of fame with being stalked by internet oddballs, a look at Alex's past, the idea that MC's going to learn some self-defense, Maya and Carolina's relationship with MC being dependent on how MC's treated Nicki, the photo mystery having another clue put into place, and more stuff besides. Story movement tends to come at the expense of long sex scenes.

People also dinged me for only presenting the 'illusion of choice.' Well, now the game radically diverges based on what you chose last chapter. But again, that does come at the expense of having one long, mostly linear update.

I'm not putting the blame on people who commented asking for more story/more choices, by the way. Ultimately, I'm the one who made the thing, for good or ill. But, sometimes I like to take these things as a challenge, and use them as inspiration to try new things. It's not always successful!

If I had put this update out as I envisioned it, with sex content for Risa and Mason, and double the renders/story stuff, I feel a lot of these complaints would be moot. But, I've only got so many hours in a day, which I can only devote a few of to game development. So, I made the best thing I could with the time alloted to me, and got it into my paying supporters' hands, because I feel like I owe it to them. I've always said I don't want to be a dev who dithers around for a year or more and then puts out a single update.
I think this is exactly the problem.

In the route i'm playing MC is the nice guy, he's in great relationship with Nikki, he spent the night with Ashe, great relationship with her too, he is in the good guy route with Brittani, all perfectly lecit choices, but having choosed the reception brat at the end of last chapter i got exactly 0 content.

Just the dumb influencers, a chat with Brittani slut mother (and barely any interaction with Brittani, sure none sexy), and not even anithing to do with Pepper in cam.

Zero content.

I think the game it's cutting out the player too early for perfectly reasonable and lecit choice and this can derail the experience midgame. I've seen it happen to other games, that started well and ended very lame with basically a couple of hours of click forward with nothing happening and then a 'very satisfing' bad ending. Maybe because you chosed the route of a girl who's plot has been sidelined (an nothing suggester you shouldn't have had) or because you choiced to gift a girl chocolate instead of flowers early in the game again with no indication of that being the wrong choice.

With a much branching game like yours, Neon Ghost (which by the way is a great thing) you need to be able to recover interactions later in the game, or be in some solid route that happens even if your go through sideroads.

If some early choice close entire routes and the player is left with nothing to do the experience turn frustrating very quick.

Mine is not a critic, it's a concerned feedback having just had a not so good gaming experience (again with choices by no mean terrible).
I think Machete makes a valid point, because this is what the experience can be like and tbh, not through any fault of your own. You are just doing your best to create the best game you can.
My advice isn't to disregard constructive criticism or what people say they would enjoy more, but there has to be a compromise between offering significant decisions and opening up so many paths that you are killing yourself fitting them all into the game.

One thing I would always advise in this regard is to take a look at what many japanese VNs do (let's face it, they've created the genre and have decades more experience with it) and restrict the branching paths severely up to a point, so that you don't have to create several completely different routes, but instead it mostly comes down to some players seeing one scene and missing another (but again, still restricted in scope, it shouldn't go so far as to people seriously missing out on content in a new update).
In one sentence, avoid the paths diverging too much until a point relatively late in the game. Personally, I don't even get why you would listen to people complaining about choices not really making a difference. I happen to like your game because they do. In one of my first posts in this thread I mentioned how impressed I was with how you managed to use the same images to write three completely different paths. This is the strength of this game, your writing and characterization. Don't write yourself into corners that severely limit your ability to progress, without restricting the access to content on some routes. Whoever asked for something like that, can't be the majority.

And I'm not telling you how to write your game, hell, you do it so much better than I ever could, but the wise thing to do would have been NOT to let the previous update end in so many different ways, but instead move the paths back together at the end.
I think most people understand the restrictions of branching paths, you can't have a large number of diverging paths AND have a speedy development AND still experience most content. It's just not possible, and it leads to games either going at a snail's pace or a drastic cutback in pathing.
I don't know if you are a fan of "Where The Heart Is" and that game sure has its detractors as well, but that was a thing that Cheekygimp was really good at, limiting the pathing options for a long time (mostly to whether you are going after a specific girl or not, so that the path would just be missing specific scenes with specific girls) and always finding a way to cut back on them, to keep the branches manageable by leading them back together at certain points.
What you describe seems to me as if you took the branching a bit too far for both your workload and game development.
I'm not suggesting an illusion of choice, but I am definitely advocating a limitation of the branches that the decisions lead to.

You probably know all of this already, but maybe you lost a bit track of it, and maybe it is also good to read that someone is willing to accept certain limitations for the sake of your sanity and that being able to experience most content seems to be what most people want in the end, compared to vastly diverging paths pretty early on in the game.
I think most people playing these games realize the limitations of branching paths and how easy they become hard to manage.
 
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Machete

Engaged Member
Apr 7, 2020
2,137
3,638
I think you're wrong, the update was very content rich and I'm still amazed by the reactivity in this story, the choices you make actually matter and have consequences/payoffs.
I agree that it's a good thing that the story branches and gives meaning to your choices. The problem is if the choices (lecit choices) take you to a dead end mid game.

Allow me an example.

Let's say an hypotetical game has 12 chapters and 5 girls to pursuite.
At chapter 2 you may chose to give a ride to girl A or see the concert of girl B, you choose the latter and it closes route A
At chapter 3 you chose to be nice to girl C instead of being a jerk. Being a jerk was the 'right choice' (awful concept), the route seems to go on but it closes by chapter 4, you can't do anything to recover.
At chapter 5 the route of girl C closes because you flirted with girl A in chapter 1 (and girl A route is closed by now)
At chapter 6 you decide to go in the threesome scene that girl D and E are begging you to do since chapter 2. But if you go for it they are pissed (plot twist!) and it closes both routes. If you don't and route C is closed girl E is pissed ant the route closes.
Still at chapter 6 route D closes because you have been nice to girl C in chapter 3.

In chapter 7, 8, 9, 10, 11, 12 all MC has to do is he wake up for the morning, go through some general chatting scene with secondary character or direcly back to bed again, and then the game ends after 2-3 more hour of no content with a bad ending.

It's an extrame example but it happened to me in a game.

Can we agree that such a gaming experience sucks? And maybe the story was even good and the first 6 chapters were a lot of fun, but the overal game economy has been mismanaged.

All i'm saying (and recommending to NeonGhost) is to pay much attention that the 'conseguences' of choices don't lead to excessuve dead ends.

Can it happen to Friends in Need? It is very possible

It's more or less already happened to me in this last chapter and NeonGhosts is speaking of character leaving the story due to dark choices. It's a risky strategy. Having character leaving if they are mistreated is very logical storywise, but we must take in account 2 things:

1) After some characters leave, what's left to play?
2) Dark path is something you CAN choose in the game. Yet it leads to early bad endings? Then it is not a choice. It's play nice = win the game, play jerk = lose the game. So it's no choice at all to begin with.

And mine, i repeat, are not critics for the sake of it. Mine are recommendations to NeonGhost to keep his project on a virtous path.

I'm not saying he has to do as i say. But if i'm making any valid point here, he should at last consider the implications they have.
 

Ragnar

Super User
Respected User
Aug 5, 2016
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The update can feel short depending on your choices. The game has many path permutations that you can only see if you do this or that. In example, if you go to Nicks and she's your sub you can get a couple of sex scenes.
 
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Ottoeight

Forum Fanatic
Mar 13, 2021
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Well, you know, today I've just started counting the days that separate us from the moment when we find out that Neonghosts has become just another F95 Deleted Member, just like 99,999999% devs did.
 
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Machete

Engaged Member
Apr 7, 2020
2,137
3,638
The update can feel short depending on your choices. The game has many path permutations that you can only see if you do this or that. In example, if you go to Nicks and she's your sub you can get a couple of sex scenes.
My point exactly. And it's not about sex scenes. It's about having some game to play :) Anyway, sure not too late for a course correction eventually.
 
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Ragnar

Super User
Respected User
Aug 5, 2016
4,779
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My point exactly. And it's not about sex scenes. It's about having some game to play :) Anyway, sure not too late for a course correction eventually.
The game is great how it is, it doesn't need changes imo. Basically there are three paths:
- Dark, fast and nasty. Expect dead ends with the girls or worse.
- Corruption, this is the middle ground. Sort of use the girls but give them something so they stay around.
- Romantic, fee fees talks and walks in the park :love:

Everyone should know by now how the western vn scene works. There are two types of devs, big updates one time a year or shorter ones every 2 or 3 months, Neon is the later. Players can wait until the game is finished or wait a few updates before playing again if they think updates are short.

Anyway, NeonGhost is doing great for a new dev imo.
 
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