Unity FurryVNE [2024-03-12] [FurryVNE Team]

3.90 star(s) 9 Votes

SaltyMan69

Newbie
Mar 2, 2020
67
48
Release notes are and always have been public. They're published with every new release publicly on patreon:





Twitter has been linked on several occasions in posts.



Work is done in parallel.

"We're not working on body parts instead of interactions, we're working on both things at the same time! " ¹

[1]

Dogson works on new content while interactions are worked on in the meantime.



There needs to be characters before you can add them into an interaction. As soon as the character editor was done, work on interactions continued.



How you choose to feel about something is up to you. Updates and builds are consistent, transparent and more frequent than most other projects though.



The team has repeatedly said that VR will be implemented after interactions.
That last part must be a new update that was only on the patreon because I did ask them about it when they used the YL2 forums and I believe it was odes that said something along the lines of "that's not something anyone's really asking for so we dont have any plans for that at this time" It was a way back at this point so I forgot what I named that question post cant find it right this moment. If that's changed then thats cool.
 

Mezatino

Newbie
Aug 30, 2017
20
44
Hm, WindowsDefender didn't like the new downloaded release, anyone else got this?
Windows didn't like it for me either. That said, Ive used each of Monoworks supplied updates and have had zero problems for months now. I trust it, but I wont fault you for not trusting an Internet Stranger.
 
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chiefspectre

New Member
Jun 18, 2018
2
0
Release notes are and always have been public. They're published with every new release publicly on patreon:
Twitter has been linked on several occasions in posts.
Work is done in parallel.
"We're not working on body parts instead of interactions, we're working on both things at the same time! " ¹
Dogson works on new content while interactions are worked on in the meantime.
There needs to be characters before you can add them into an interaction. As soon as the character editor was done, work on interactions continued.
How you choose to feel about something is up to you. Updates and builds are consistent, transparent and more frequent than most other projects though.
The team has repeatedly said that VR will be implemented after interactions.
Coming from Fek's Rack 2 project.. OOOH yeah. You're doing a great job btw. Thank you.
 

Monoworks

Newbie
May 4, 2021
37
269
Hm, WindowsDefender didn't like the new downloaded release, anyone else got this?
The developers note in almost every release that "Windows doesn't seem to like unknown EXEs, so it may block you from running the self-extractor."
In the end it is just a self-extracting archive, so you could rename the file to a .ZIP file and extract it yourself. Windows Defender is blocking the EXE because 7-Zip, the software they are using to make the EXEs, does not use a digital signature (A choice of 7-Zip's developer.) Windows does not like it when EXEs don't have signatures.
 

Dark_Messiah

Newbie
Apr 19, 2017
64
64
In 2018 they said they would release the 1st ver, with the anim system following a few months after it ended up being at the end of 2019 and now 4 years later, they start working on the animation system finally... Took them a while, they are only 4 years late. The lesson of it? Don't make promises you can't keep.

Now that that is out of the way, i do hope they won't make the animation system as limited as it was in the original game, i am looking forward to it.
 
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LordBalkara

Member
Oct 31, 2017
101
183
I'm hoping the reason their updates have been small lately, with just the occasional post of a new body type, is because they're taking a while to make the animation update.
And not because they're just doing the shit porn patreons do a lot where they hook enough whales and start releasing tiny updates to milk them as long as possible.
 

FuzzyFerret

Member
Aug 10, 2017
213
347
I'm hoping the reason their updates have been small lately, with just the occasional post of a new body type, is because they're taking a while to make the animation update.
And not because they're just doing the shit porn patreons do a lot where they hook enough whales and start releasing tiny updates to milk them as long as possible.


they already work on it, as i know they are only 2, one for the graphics (Dogson) and one dev (Odes)
so it's natural to have one still working on adding model and one working on the physics engine. cuz yes they create a new engine, unity apparently is not good enough.

all the news to the progression of the engine :
just clic on my names in the quotes below in will redirect you on the orginal post (so you can read it i can't post long message or more than 20 images that's why i cut them)
trailer for the next :
Mega
Whole video explaining the third part of animation&interaction progress :
Mega
 
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3.90 star(s) 9 Votes