Brannon SonsOLiberty PapaPhat
Regarding all this talk of my addition of "___ will remember that":
Honestly, I only ever played about 30 minutes of a Telltale game about 10 years ago, and it never crossed my mind when I was adding it that it was one of their methods. While they may have used it extensively, apparently, it was the first thing that came to mind when I asked myself how I wanted to clarify the differences between meaningful choices and those that are just for funsies. Since starting the VN, I've gotten loads of questions about whether choices have any impact, and I wanted to make sure that players know that certain choices affect the dialogue, and will have later effects we haven't yet seen. It just makes sense to present it this way.
Some people love them, some people hate them. You don't miss out on anything by playing in Story Mode, and if you've already reached Chapter 1 in Normal Mode, you can restart from Chapter Select with the option to play in Story Mode.