Always interested to see what you do.
Your worldbuilding can be overwhelming, all laid out there in plentiful text; and the camera angles, lighting, and textures tend not to grab people. But there's something deeply, truly interesting in the world you've built, and in the sexualities on display. I'm a big fan of female slavery, of rough sex, submissive women, dominant women forced to submit, bdsm as a way of life, and uncompromising harem domination -- some of which gets explored here.
I look forward to what you do next. Please stick with it.
Actually, I think I should comment a little more on this.
I do appreciate your positive comments about the world I create in the game (and the sexual themes which of course I enjoy myself)
Still, something about the graphics sounds a little harsh.
Oh, I agree the lighting and textures are awful (and let's not mention the animations). That was somewhat done by design, because I chose the simplest rendering engines, settings, cameras etc to reduce production times and be able to create more content in a short while.
However, I used beautiful models that most developers do not employ (it's easier to pose standard models like the Victoria series, so for many using only the main models is a way to save time) and I strongly disagree with your assessment of camera angles. It's not my main source of income, but IRL I do freelance work as a photographer and videographer and I produced images and music videos (for amateur and indie bands) that has sometimes been praised by full time professionals.
Now, granted, my game is no "Apocalypse Now" and I was trying to speed up the process so sure, some images could have been more creative, but it's worth noting it's an Erotica Renpy game, not a Hollywood blockbuster about the vagaries of the human psyche, the horrors of war etc. It's just meant to be a sexy fantasy.
In terms of camera angles, I will let you know I mostly used standard basic angles for dialogues, used in pretty much all renpy games, some creative angles of my own meant to emphasize focus on the models' beautiful features, and also nice camera angles I noticed in the best porn or in some of the most popular games on this site (like for instance the Pinktea games or Harem Hotel).
But you know what, it's all good because your comments reminded me that the average viewer, sadly, only notices lighting and textures really, or the smothness of an animation, and that most people who play these games do so for the fetishes and the art, not complex stories.
So, yeah, it's all good but will definitely scrap most of the art I produced for the first version and will only remake it if I can produce really beautiful art (which would be easy in real life for me but can be a bit of a nightmare in Daz).
It will also take a lot longer to make, but oh well, why not.
Thanks for the interesting comment man, and guys, well, take care. Hopefully FFH will return at some point. We'll see how my 3D art goes.