I tip my hat to you, shall support you on your final release
You're probably the first dev I've seen who holds an opinion like that.
Well thanks a lot! There's other devs like that out there, they probably just don't talk about it publicly or you haven't seen it, but I promise I'm not the only one
@HentaiWriter I fall on the "would LOVE to support the developer but payments through Paypal are hard to do outside of the USA so can´t support but has recommended to other people (who could indeed support) in it´s place because good H games outside of japan are few and precious"
Out of curiosity, what language do you primarily speak? We plan on translating the game to a number of languages, first Japanese and then other ones as we can afford it, so just curious if that'd help you enjoy the game at all
Seriously tho, this game is SO good outside of the lewd and you get MAD respect for allowing this, (also I didn´t read the last 23 pages where you said you don´t care) and given me inspiration to try game dev again, feel proud right now because this is the 1st (serious) time I post in this forums, and feel proud again because you´re trying to deliver a good game 1st, and porn 2nd (which is where many other games fall flat)
That's definitely our intent with the good game first, porn 2nd (but not taken any less seriously!); if you are serious about starting up game dev, PM me and I'd be happy to link you to an adult games development Discord server I run, could help you get up off the ground with your own game
EDIT: If you upload to Steam, I´ll see how I can buy it when game releases
We definitely want to get it on Steam!
Let me know when forest level has more animations than the mushroom and tree zombie. Id like to support again. But two months of the updates kept getting pushed out without new animation content made me pause for the time being.
While I do agree with you that this month's demo didn't have a lot, to be fair, it did have one new animation and two game over sequences
so it's not
completely without new animations, but the next demo (at the end of May/early June) will have more content, and then the demo after that (end of June/early July) will be a gigantic leap in content.
Just because of this, I've decided to support you guys as soon as I get my next paycheck - devs that are logical and understanding are few and far between, nowadays. I don't have the financial luxury of being able to purchase even a fraction of the games that I play, meaning I rely on piracy to try them out, but I always vote with my wallet and purchase the games that I do end up liking, because that's the best way to show support for the hard work someone put into making a game I enjoy.
And this is exactly why we don't go crazy trying to stop it, is because you're definitely not a tiny minority demographic, there are a lot of people in your situation, and the last thing we want is people breaking their back to support us financially; more money is always great for more assets and more content to go into the game, but not if it comes at the cost of ruining someone else's finances.
Additionally, that's why we have our Patreon setup as we do; if you pledge $10 in any form (10 $1 pledges, 2 $5 pledges, 1 $10 pledge, so on) you get the game at launch, and as we plan on selling it between $15-20, that's basically 50% off; you keep that game at launch reward even if you never pledge again.
The same goes for the other pledges too, like the "get your name in the game" or "level editor" or "soundtrack" tiers, all of them you'll get indefinite updates on through the completion of the game even if you never pledge again at that tier.
The only thing you need to stay pledged for is the activity feed access and the monthly demos, and even the Discord we won't kick you out of if you stop pledging; we want this to be something where people should only be pledging to us if they can afford it and they feel we deserve their money, not to entrap them in some sort of financial bondage where we go "oh, you pledged like $400 to us over 3 years but you stopped pledging so now you don't get the game or your reward, sucks for you!"
That said, as a side note - I know you brought up earlier in the thread that the hypnosis/mind-control animation from an imp in one of the earlier demo builds will be removed because it doesn't fit with the atmosphere/lore of the game, but I feel like it's honestly a waste to just throw away an animation of that quality. Do you guys have any plans to include an "extra" section with cut content/unused assets where you could still display it without having it be part of the main game? Even something like just a folder within the game directory with some gifs of the animations would be great, since I feel like it would be a nice side bonus for supporters, while not requiring any extra work (as it'd only be for work that was already done, rather than having to add extra content)
Due to a lot of reasons, both with how the gallery functions and just our own vision for the game, as much as people might hate it we don't intend to keep that animation in in any format; I know that's disappointing to people, but it really is the only animation we ever plan to get rid of, as while that was going on we swept over the other animations gameplay/lore/interactivity-wise and didn't feel any of them would need to ever be replaced entirely.
(Also, thanks to all of you for the kind words and support in general in this thread
)