HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,145
#59 September 16th progress report.png

Weekly Progress Report #59 for Future Fragments

DISCORD
-
STEAM -
TWITTER -
FREE DEMO -
MORE PLACES -

All links are for those 18+ of age and older only.

----------------------

Nothing really to report this time around, just making general progress; as a reminder, it's likely that we won't actually have the game released on Steam until early October due to the time Steam needs to check the game, so like in the last post, while we'll be submitting in September, it'll take time to check.

We'll still be working on the game during that time frame too, if anyone's wondering how we'll get everything in on time.
 

heriso98

New Member
Nov 24, 2021
5
0
Less than 8 years, actually, since 10 years would mean we were getting funded by Patreon before it existed :p but yes, it will be out next month at latest (since Steam needs time to review the game).
Can't we get it elsewhere on 22? I don't want to buy it from steam anyway
 

Sologor

Member
Nov 13, 2020
110
152
The time is nigh but I forgot to ask, will we haz new game+ to begin a second journey with all gear/stats/upgrades?

What about difficulty modes?


I know this has probably been answered many times but bear (raawr) with me a few days more.
 

Umberfoot

Member
Dec 5, 2017
133
182
The time is nigh but I forgot to ask, will we haz new game+ to begin a second journey with all gear/stats/upgrades?

What about difficulty modes?


I know this has probably been answered many times but bear (raawr) with me a few days more.
AFAIK, there won't be a straight-up new game plus option. There isn't really an 'upgrade' system that'd be compatible with that - there are two power-increase systems in the game, but I don't think they'd be transferable.

(For reference, the two systems are the special powers and the powerups. Special powers are elemental moves unlocked upon defeating a boss; each one includes both a movement power and a unique offense power. For example, the fire dash makes you immune to damage, while the fire attack is a shotgun-like short-range blast. Powerups are collectible items that can be found through exploration that give Talia a range of different possible abilities, three of which can be equipped at once. 50 in total are available, with 10 on each level, though which 10 will be RNG-based across different playthroughs.)

The closest thing that I think the full game will have to a ng+ would be the cheats; this piece has been mentioned before, but completing all 10 achievements for each of the 5 levels will unlock a special cheat code that will presumably be usable on replays. I don't know if any of the 5 in the full game will be this simple a cheat, but for comparison, if you get into a certain room in the public electric level demo, you can choose to unlock either infinite health or infinite mana.

As for difficulty modes, there's a basic choice on the main menu between 'Easy' and 'Normal' modes when starting a new game, though IIRC selecting 'Easy' will actually lock you out of the true ending and the true final boss, so YMMV on how much of a choice it actually is.

I think HW has said that post-game they plan to release some 'hard mode' maps as bonus content, but even if those are still planned it'll probably be a couple of months before they get made. (Though... while they wouldn't strictly be transferable, I can't think of any reason that powerups and special powers couldn't be made available - maybe optionally - for those hard maps. Question for HW, I suppose.)

*exits, pursued by a bear*
 
  • Like
Reactions: Sologor

HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,145
The time is nigh but I forgot to ask, will we haz new game+ to begin a second journey with all gear/stats/upgrades?
Everything Umberfoot said up above is accurate, so there won't be a specific new game+ mode, mainly because maps were designed intentionally around what you could possibly have at that point in the game (ex. having the freeze enemies and turn them into platforms ability on the Fire Level would probably lead to a lot of potential softlocks or bugs).

However, gallery stuff, achievements, and the effects of some very special, secret cutscene events will be global and persist through all runs of the game.

What about difficulty modes?
We do have an "easy" and "normal" mode, but the real difficulty settings for the game are somewhat designed around the powerups.

If you want TRUE "easy difficulty", look up powerup combinations that'll surely be posted here/on discord that will make the game a cakewalk to mow down enemies or be practically unkillable.
If you want TRUE "normal difficulty", use powerups at your leisure, without focusing on super broken builds.
If you want "hard difficulty", don't use powerups at all.
If you want "super hard difficulty", equip the "Negative" powerups, as many as you want.

I know this has probably been answered many times but bear (raawr) with me a few days more.
Glad to answer :) also thanks to Umberfoot for the writeup too!
And yeah, we'll have DLC maps sometime after release where I'll really go nuts with difficulty stuff.
 

HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,145
Thank you both.

As a massive fan of metroidvanias and 2d scrollings in general, I was looking for difficulty.
Yeah, the core game we designed to be fairly forgiving (infinite lives, health drops from enemies, powerups that allow for broken combinations), since most NSFW games don't ask for nearly the amount of physical coordination/dexterity that we're asking for, so we wanted to ease people into the idea of a NSFW game having this kind of gameplay in it.

That may sound kind of weird to say in 2022, but when we started in 2015, as far as western action NSFW games went, there was literally only Anon42, Kyrieru, Vosmug, and us making these types of games. So it was a very alien (and ironically very disliked) concept in the West at the time, but nowadays you have lots and lots of people making them, which I'm happy to see.

To compensate for making things not that hard in the core game though, you can expect at least one of the DLC map packs to be very, very hard stuff (and I don't mean "unfair" hard, I mean "requires a lot of skill to get through").
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,595
3,354
super excited for the 22nd aka Submit-To-Steam-But-Not-Necessarily-Release-Day-Due-To-The-Review-Process-Which-Can-Take-One-Day-Or-Even-Several-Weeks-Depending-On-Any-Changes-That-Need-To-Be-Made Day.
lmao this made me chuckle
Welcome to the software development world, friend
We have coca cola and depression :)))
 

lraas

Newbie
May 31, 2018
31
46
Steam says in the faq ( ) that it takes 1-5 days for the review, so that's probably what to expect provided the game passes the review.
 

Linus12

New Member
Oct 19, 2018
8
2
Woo-hoo! Game's finally submitted to Steam! Let's fucking goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!
 

HentaiWriter

Well-Known Member
Game Developer
Jan 30, 2017
1,229
2,145
is the game already out? have I lived up to this.
What omp said, but akso, when the game is out, trust me, you'll know :p

Steam says in the faq ( ) that it takes 1-5 days for the review, so that's probably what to expect provided the game passes the review.
For context, when we got the Electric Level Public Demo on there, it took them about 5 days just to review that, so with the full game...

Mas It submitted already?
We'll be submitting it later today, but honestly, I'm not gonna celebrate at all until it's actually accepted; I don't wanna jinx it, so I probably won't be talking about the actual submission/results much besides "accepted" or "rejected" because I've gotten fairly superstitious about this after it taking so long to get to this point, hahaha...

omp123
I hope they don't cut the game.
I think we'll be fine; worst case, we'll get rejected this time around for not having enough content in that matches the store page, so then we'll just resubmit at that point since we're still working on it every day even once we've submitted it.

So that'd be like a week or more on average to hear back from them about this submission, then we'd re-submit again a week or so later with much more content done, hope we get in, etc.

But yeah, I'll keep everyone updated of course. (Discord is even better for faster updates, btw; )
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,595
3,354
Steam says in the faq ( ) that it takes 1-5 days for the review, so that's probably what to expect provided the game passes the review.
yea ok but that is considering steam doesn't want anything changed before release
 
3.70 star(s) 88 Votes