guys somebody help, im press any key and nothing
View attachment 2103442
This is just a joke screen; your game didn't actually crash.
Will the game go on itch and other platforms right after it get accepted on Steam or will there be a timed delay?
We'll likely have it on Itch about a month after Steam, just because we want to get a decently updated version on most other platforms; Steam auto-updates your game when it's updated by the developer, which no other platform has, so we want to get most of the major kinks/issues out before putting it on other platforms where the game is unlikely to be re-downloaded by others.
Tongue in cheek aside, why would you repeatedly over the course of 18 to 24 months either say things that you'd go back on or that just weren't that true in the first place that are related to the release date;
None of it was meant as a lie; it was genuine stuff we intended to do. Contrary to what some may expect of us, we're not AAA developers and we're not perfect; we make mistakes, and we were trying to figure out what would work best in terms of release date announcements, pressure on us, and a whole host of other things to get the game out as soon as possible without sacrificing quality when we made posts like that.
while also trying to keep answering everything? It started out fine but reading your text walls ended up looping back around from "honest and detailed" into "purposefully obtuse and lengthy to disencourage further discussion" long ago.
I'm not trying to discourage further discussion in general, I'm trying to discourage people asking the exact same questions that that specific person has already asked in previous posts, which both clutters up the thread and leads to confusion for people reading the thread.
If giving normal answers doesn't work, then you have to try giving over the top, extremely detailed answers.
(Also, how can something be simultaneously obtuse and lengthy? If I've said something obtuse, can you let me know where so I can clarify it?)
Why even believe anything you say at any point, really?
To be honest, I ask that question of the people who complain about the game not coming out/about delays/etc.
Either;
- You believe what we're saying and trust that we're making honest mistakes, without any intent to mislead or such, and with intent to improve/learn from our mistakes
- You don't believe us, and never will again no matter what proof or explanations we give
If the former, then no reason to complain, especially if you've got no money invested in it (and if you do, you can just ask for a refund).
If the latter, then why continue to participate in the topic (or game) if nothing I can say would change your viewpoint?
This isn't even a complaint about the delays or about game price or anything, it's just... I don't know. Thousands and thousands of words for communicating delays and explaining things and all of that for what? Nothing.
If a small indie brand, company, business, or person doesn't explain the rationale behind their actions and clarify what they're doing different to prevent issues in the future, they're basically doomed. AAA companies can shake this off, but for smaller teams, people will gravitate towards the worst possible assumptions about them and will then cement those "assumptions" into "fact".
You can already see a bit of it from much earlier on in development, where people are
still convinced that we've;
- reworked the entire engine from scratch at some point (we haven't)
- that we got in a car wreck and were in a tsunami both (neither happened, those are things that happened to other devs)
- that we somehow paid off Patreon and Graphtreon to backdate our release date on Patreon so that we could pay for fan-art to be produced before the game came out so that we could... something? I don't even get the reasoning/benefit behind that one.
- that I'm simultaneously terrible at programming (I am) but yet I programmed a botnet to sweep and adapt to all forum and webpage styles/coding setups to check for anytime our game is mentioned and then automatically create an account to spread goodwill about the game (????)
So yeah, not gonna just sit around and let people make up stuff and have it get turned into facts.
I know you've said it before that you won't set release dates for future games, but why this must be a continued thing you're still attempting for this one is beyond me.
Because if we suddenly just said "hey, we're not gonna do anymore release dates for FF", people would get angry and assume we're just going to "milk it" indefinitely (despite never having done this). That, and I literally can't release past the 30th because I'm not gonna accept a $3,000+ donation from anyone to pay rent, and I can't pay rent if we don't get money almost immediately after release.
but I think for most people what your words have lost is just credibility.
In all honesty, I'd much rather lose credibility over release date promises than losing credibility over actual game quality/polish/content.
I'm not saying it's a
good thing to delay stuff, but I am saying that at the end of the day, far more of the playerbase would be upset with a game that's missing content, buggy, and so on, yet it asks for $20 of their hard-earned money. Cyberpunk's reception proved that.
But yeah, for future games, no more release dates. Ever.
The game undeniably looks extremely polished and nice.
Anyway. November 30th, 2022.
Absolutely.