<<if $tasks.gembar != undefined>> <<think mc>>I should leave her be until we talk later.<</think>> <<button "Continue" housestuff>> <</button>> <<elseif $kenna.events.krissy == 2>> <<scene>> <<narrate>>You knock on her door.<</narrate>> <<say krissy>>Who is it?<</say>> <<say mc>>$name. Can we talk?<</say>> <<narrate>>There's a moment of silence before she responds.<</narrate>> <<say krissy>>Yeah... okay.<</say>> <<if $hour < 20>> <<say mc>>Great, I'll meet you in the bar at 20:00 then.<</say>> <<say krissy>>The bar? Right... okay... sure...<</say>> <<button "Continue" housestuff>> <<task "gembar">> <</button>> <<else>> <<say mc>>Great, let's head to the bar together then.<</say>> <<say krissy>>The bar?<</say>> <<say mc>>Yeah. I figured it might be better than discussing it in here...<</say>> <<say krissy>>Right... give me a few minutes first.<</say>> <<button "Continue" krissyanswers>> <<temp "gembar">> <</button>> <</if>> <<elseif $krissy.relief == 5 && $krissy.tabooalt == undefined>> <<say krissy>>I'm busy.<</say>> <<think mc>>I think she's avoiding me for now...<</think>> <<cont "housestuff">> <<elseif $krissy.relief == 3 && checkUnlocks('movie', 'peep02', 'krissy') == false && $location == "bedrooms">> <<narrate>>As you go to knock on her door, you hear the distinct buzzing sound you've become accustomed to living in a hotel full of women.<</narrate>> <<think mc>>Well, she didn't say she wasn't getting enough action...<</think>> <<narrate>>The buzzing stops for a moment, so you carefully push the door open and gaze through the crack to see if you've missed the show.<</narrate>> <<cont "krissysex" "peep201">> <<elseif $krissy.events.welcome == undefined>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc, I am so relieved to see you!<</say>> <<block "krissy/office01.jpg">> <<narrate>>She spins around and gives you a cold stare over her shoulder.<</narrate>> <<say "krissy">>Don't give me that crap. First thing I see on entering the building? You in the middle of a damn orgy!<</say>> <<say "mc">>It wasn't an—<</say>> <<say "krissy">>I know. I know. $lexi.name explained. To think, my $krissy.you is a patron. Wow.<</say>> <<say "mc">>I really have missed you, $krissy.refer. I've thought about you so much. I know it wasn't the ideal reunion but the limit break side effects are quite powerful.<</say>> <<think "mc">>I'd best not reveal exactly what thoughts I've been having.<</think>> <</block>> <<narrate>>She sighs.<</narrate>> <<say "krissy">>I know. I understand, for me it was a few minutes between you going to the toilet and appearing in this world. For you it's been weeks, maybe even months since you last saw me. Besides, this is your home, it's not for me to tell you what you can and can't do here. It was just... a shock.<</say>> <<narrate>>You reach out and hug her.<</narrate>> <<say "mc">>I've missed you so much!<</say>> <<narrate>>She hugs you back, the feeling of her breasts squeezing against you immediately filling your head with salacious thoughts, giving you a boner.<</narrate>> <<think "mc">>Oh, god. Please don't notice.<</think>> <<think "krissy">>Is that his dick brushing against my thigh? For crying out loud! Just grin and bear it for now $krissy.name. He's still your $krissy.you. It doesn't mean anything; it's just the side effects of the limit break. Wow, it's pretty big, though.<</think>> <<narrate>>She shakes her head as if casting out a bad thought, grabs your shoulders and steps back.<</narrate>> <<button "Continue" krissyanswers>> <<corrupt "krissy" 2>> <<temp "welcome">> <</button>> <<elseif $location != $currentlocations.krissy && $location != "firstIntros" && $replay == false>> <<say "krissy">>Sorry, $krissy.calls, I can't stay and chat. Let's talk later.<</say>> <<button "Continue" $return>> <</button>> <<elseif ($location == "home" || $location == "office" || $location == "study") && !$brothel.includes('krissy') && ($krissy.events.hotel == undefined || $krissy.events.hotel == 3)>> <<scene>> <<narrate>>As you enter, you hear Howard's voice.<</narrate>> <<say "howard">>So she'd really love to do a show with you.<</say>> <<think "mc">>Must be talking about that performance offer from one of his friends. I didn't really give it much thought before, but am I really okay with my $krissy.them working at $stripname like this?<</think>> <<narrate>>As you're lost in thought, the conversation between the two continues. You snap out of it when you hear Howard's words.<</narrate>> <<say "howard">>You know I always had a thing for blondes, $krissy.name.<</say>> <<say "krissy">>And just a thing for me in general, I seem to recall.<</say>> <<think "mc">>Fuck, I can see where this is going. What should I do?<</think>> <<brothel "krissy">> <<event "gsec" "kyler" 2>> <div id="replace"> <<choices>> <<link "Stop it">> <<replace "#replace">> <<think "mc">>I don't have to make it obvious, just head in like I'm wanting to discuss things normally and hope they're still dressed!<</think>> <<narrate>>You take a deep breath, then walk into the room. Both of them regard you with a look of annoyance, but otherwise say nothing.<</narrate>> <<say "mc">>Howard, good to see you.<</say>> <<narrate>>$krissy.name rolls her eyes.<</narrate>> <<think "mc">>Phew, looks like I made it in time.<</think>> <<narrate>>You make small talk for a little while, then Howard makes his excuses and leaves. After he's gone, $krissy.name turns to face you.<</narrate>> <<set _uc = $krissy.calls.toUpperFirst()>> <<say "krissy">>_uc, I think I've sat here on my laurels long enough. I'd like to get out there and help you by working.<</say>> <<say "mc">>Anything you had in mind?<</say>> <<say "krissy">>Seems a little awkward given what happens there, but we're both adults. I have some experience working at places like $stripname.<</say>> <<say "mc">>You want to be a performer?!<</say>> <<narrate>>You feign surprise.<</narrate>> <<say "krissy">>Whoa, whoa. No.<</say>> <<think "krissy">>Yes.<</think>> <<say "krissy">>I just think if I work there I can help guide the others.<</say>> <<think "mc">>It must be because of Howard's friend. I know she's saying otherwise, but it seems obvious she wants to perform with her at least.<</think>> <<say "krissy">>You okay, $krissy.calls?<</say>> <<say "mc">>Sorry, yes, just trying to work out what title to give you.<</say>> <<think "mc">>I can probably influence the management of $stripname to convince her to perform while she's working there, should I chose to...<</think>> <<notice>> $krissy.name can now work at $stripname.<br> She will not perform with you or anyone else at this stage.<br>Visit $stripname while she's working if you'd like to influence that. <</notice>> <<button "Continue" townhub>> <<lust "krissy" 3>> <<corrupt "krissy" 5>> <<like "krissy" 7>> <<time 1>> <</button>> <</replace>> <</link>><br> <<link "Leave them to it">> <<replace "#replace">> <<think "mc">>I don't want to know about it, but I'm not gonna deny $krissy.refer her fun, even if that makes me uncomfortable. I'll ask Dave to talk to her about using her experience to help the workers at $stripname. I'll worry about whether I'm okay with her performing there or not at a later stage.<</think>> <<notice>> $krissy.name can now work at $stripname.<br> She will not perform with you or anyone else at this stage.<br>Visit $stripname while she's working if you'd like to influence that. <</notice>> <<button "Continue" townhub>> <<lust "krissy" 3>> <<time 1>> <</button>> <</replace>> <</link>> <<if $krissy.events.relationship == undefined || $krissy.events.relationship != "friends">> <br> <<link "Watch them" eastsex>> <<set $tempvar2 = "ne">> <<temp "krissyhoward">> <</link>> <</if>> <</choices>> </div> <<else>> <<set _img = getImg('krissy')>> <<left2 _img>> <<if $tempvar == "badflirt">> <<narrate>>You start making an innuendo when she interrupts you.<</narrate>> <<set _uc = $krissy.calls.toUpperFirst()>> <<say "krissy">>_uc. Let me stop you there. I don't think that's an appropriate discussion topic with your $krissy.them.<</say>> <<think "mc">>She probably needs a bit more convincing before she responds differently.<</think>> <<temp "">> <<like "krissy" -1>> <<elseif $tempvar == "zoeflirt">> <<narrate>>She laughs and caresses your thigh as use cheesy pick up lines on her.<</narrate>> <<say krissy>>You know I was talking to $britt.name recently.<</say>> <<say mc>>Right...?<</say>> <<say krissy>>And she likes to watch.<</say>> <<narrate>>She grins at you.<</narrate>> <<say krissy>>Just something to think about...<</say>> <<think mc>>I think I know exactly what she's getting at... I'd better just double check with $britt.name first.<</think>> <<event britt krissy>> <<elseif $tempvar == "semibadflirt">> <<set _uc = $krissy.calls.toUpperFirst()>> <<say "krissy">>_uc, while I appreciate you're just trying to make me feel more comfortable here, I'm not sure this level of... familiarity is appropriate.<</say>> <<narrate>>Despite her words, you can't help but notice she's trying to hide a smile and her cheeks are a little flush.<</narrate>> <<say "mc">>Sorry, $krissy.refer. Just want you to know how amazing you are!<</say>> <<temp "">> <<else>> <<if $hour < 12>> <<set _gm = "Good morning">> <<elseif $hour < 17>> <<set _gm = "Good afternoon">> <<else>> <<set _gm = "Good evening">> <</if>> <<if $krissy.sex != undefined && $krissy.sex != 0>> <<say krissy>>There's my sexy little toyboy!<</say>> <<if $krissy.events.sdream == 4>> <<event krissy sdream 4.1>> <<think mc>>Okay, now that's a turnaround!<</think>> <<say mc>>You seem chipper.<</say>> <<say krissy>>Of course, $krissy.calls. Loving life because I'm loving you! I just feel... amazing.<</say>> <<think mc>>She's riding high right now, but I guess at some point she'll start fretting, even if just a little, over $kenna.name again.<</think>> <</if>> <<else>> <<say "krissy">>_gm, $krissy.calls. Everything okay?<</say>> <</if>> <<say "mc">>Hey, $krissy.refer.<</say>> <<say "krissy">>Want to chat?<</say>> <<if $krissy.events.hair == undefined>> <<say "mc">>I don't know if I'm going mad, but I could have sworn your hair was different earlier.<</say>> <<say "krissy">>Gift of the gateway. From you presumably, even if you hadn't realized. I've always enjoyed playing with my hair, lots of different colors and styles, but it's a bit of a pain to maintain. Much like $monique.name, the Gateway provided me this special cosmetic ability.<</say>> <<say "mc">>Awesome! But why don't more travelers have such unique abilities?<</say>> <<say "krissy">>Most patrons only provide to their champions or tour guides. And they generally get a lot more than just cosmetic abilities. Remember, what you're doing here is quite a rarity, most patrons don't really bother; you're lucky to have a toilet during your wait.<</say>> <<event "krissy" "hair">> <</if>> <</if>> <<choices "What do you want to discuss?" "topics">><</choices>> <</if>>