- Jul 1, 2019
- 1,657
- 859
No prob, but immediately I'm seeing that the benefits really start from $10 and up.Жаль, ну ладно. Если что то новое узнаешь, дай знать)
Sad, okay. If you learn something new, let me know)
No prob, but immediately I'm seeing that the benefits really start from $10 and up.Жаль, ну ладно. Если что то новое узнаешь, дай знать)
Sad, okay. If you learn something new, let me know)
Don't do homework,with Kate route.
Karen- i cannot get any option from karen and julia
and i forgot how to trigger punishment. nothing happens when i talk during the lessons
---
sophie-i can talk to her during karen lesson, but then there is repeatable cuni. is it undeveloped quest?
View attachment 1482986
Whereas I would like to see resources shared between both routes like maps, clothes and phone, I agree with you.Less crossover episodes are needed for BOTH main characters to have meaningful updates.
The idea is good but not new. Many have already offered itif they're running low on ideas for kate, I have one. Why wouldn't she join Kira in the porn biz? might add some stuff like her doing it at first because she has to (punishment, new skills to learn, etc) and staying bc she likes it ? Might be a good opportunity to make more kira content (GG) as well
Angela and Karinadmitriiviktorov И ты хочешь чтоб с Катей творили все это вещи?))
And you want to do all these things with Kate?))
Skills easily turn into a grind if you just have to repeat certain actions to increase the skill until it is sufficient, e.g.The fact that Max can manipulate people so easily right off the bat is a little bit much, imo.
The repeating day nature of the game as it currently is would suit him having to brush up on psychology to achieve such levels of "everybody wants my dick lol". You're not born with a manipulation gene, it's a skill (desirable or otherwise) you acquire by knowing how person x's mind works.
And funny enough that's the exact problem a lot of people have with Eric. I noted in another thread that Eric gives Max a lot of validity for his schemes and without him Max becomes disturbingly creepy as a character. If I had a say I'd definitely roll back some of Max's manipulative personality. If it stays as is he (in my opinion) needs an antagonist (Not Eric) to balance out the story.The fact that Max can manipulate people so easily right off the bat is a little bit much
That can actually drastically improve the game for people that like puzzles (myself included). But the argument will be the increase in file size, the relevance of the mini games to the actual story, the creativity of the games chosen or created, and many many more things that many people can complain about. I like this idea but I've seen other devs trip in implementing something like this because that's fine line to walk between success and failure.Skills easily turn into a grind if you just have to repeat certain actions to increase the skill until it is sufficient, e.g.
- earn money,
- buy psychology course online,
- learn online lessons,
- repeat
It would be different if Max would additionally have to solve individual puzzles for each character, e.g. find personal items, view events, hit certain dialogs, to be able to persuade them to do new stuff ...