i am stucked on that fcking endless loading loop. i tired different resolutions, full screen/windowed mode, blocked/allowed access in firewall, turned off antivirus and internet, restarted game twenty times and nothing...it's impossible to start this so called "game". so....does anybody have idea what can i do to start this shit? here's a log file if anyone can help me:
Initialize engine version: 2017.4.23f1 (f80c8a98b1b5)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 950 (ID=0x1402)
Vendor: NVIDIA
VRAM: 1960 MB
Driver: 26.21.14.4141
Begin MonoManager ReloadAssembly
- Completed reload, in 0.033 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
The referenced script on this Behaviour (Game Object 'BG') is missing!
(Filename: Line: 1758)
UnloadTime: 11.842882 ms
The game server is up and running
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Updates url:
You must be registered to see the links
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 62 i18n files
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 60 sprites infos
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 52 locations
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 126 character actions
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 43 character goals
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 30 triggers
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 3192 events
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 34 characters
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded 15 player actions
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Setting up 2 worker threads for Enlighten.
Thread -> id: 2ee4 -> priority: 1
Thread -> id: 2ee8 -> priority: 1
Null
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Null
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)