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We've been working on Glamour for over two years and we always try to add as much new content as possible, so we never had enough time to work out the occasional kinks. We had a super late release for 0.25, so if we spend an entire month on 0.26, it will be at least just as late.
So we've decided to kill two birds with one stone. 0.26 will be focused around Quality of Life (QoL) and bugfixing. It won't have as much new content as usual, but it will still add important functionality and it will take less time to make.
Right now we're going over the game looking for bugs, abrupt cliffhangers, and logical inconsistencies. Here are some examples:
Events with Nick were too random and some of them took too much time to catch. They'll have easier triggers and already seen events will have a lower chance to trigger.
Some steps in the quest log weren't clear enough and we're adding more explicit instructions.
Not all of 0.26 will be just about the QoL. Kate will finally be able to walk around the house topless and more. We'll add some new events with Maria. Maria and Peter will get their own NPC mapping, so we're going over the events and dialogs to add them.
We're also adding a periodic maid job in the villa (previously all of those were scripted story events), with new images and dialogs. Patrons will be able to see new images soon.
All QoL will be available for all players right away. New content will be exclusive for our Patrons, as usual.
We're not saying any release dates yet, but we're hoping for a much earlier release this time.
We've been working on Glamour for over two years and we always try to add as much new content as possible, so we never had enough time to work out the occasional kinks. We had a super late release for 0.25, so if we spend an entire month on 0.26, it will be at least just as late.
So we've decided to kill two birds with one stone. 0.26 will be focused around Quality of Life (QoL) and bugfixing. It won't have as much new content as usual, but it will still add important functionality and it will take less time to make.
Right now we're going over the game looking for bugs, abrupt cliffhangers, and logical inconsistencies. Here are some examples:
Events with Nick were too random and some of them took too much time to catch. They'll have easier triggers and already seen events will have a lower chance to trigger.
Some steps in the quest log weren't clear enough and we're adding more explicit instructions.
Not all of 0.26 will be just about the QoL. Kate will finally be able to walk around the house topless and more. We'll add some new events with Maria. Maria and Peter will get their own NPC mapping, so we're going over the events and dialogs to add them.
We're also adding a periodic maid job in the villa (previously all of those were scripted story events), with new images and dialogs. Patrons will be able to see new images soon.
All QoL will be available for all players right away. New content will be exclusive for our Patrons, as usual.
We're not saying any release dates yet, but we're hoping for a much earlier release this time.