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Even though we started working on adding content into the game, we still have a lot of game mechanics to implement. For example, college lessons are going to take a lot of our time. We're making a sandbox, not a visual novel, so we have big plans. Thankfully, most of this work is done by our programmer, while the rest of the team can concentrate on adding new content using already existing game mechanics.
For now, we want to work in two directions besides lessons. (Also, we won't be able to finish them by 0.4, it's going to take some time):
- Julia helping Kate with overcoming her shyness. You'll know what I'm talking about once you played 0.3, if you haven't by now.
- First job. That's what I want to talk about today.
We're starting with implementing a job before implementing shops. You gotta make money to spend money, right? First job in the game is going to be a maid in the hotel.
Generally speaking, maid job is going to have two phases. First one (the one we'll add in 0.4) — is just a job to earn some money. Second phase will be story-related. In phase two hotel won't be the only place where Kate will be able to work as a maid, by the way. But we won't add second phase in 0.4, I'm talking about big picture now.
Working as a maid in hotel mainly means cleaning rooms. While doing this, Kate will meet random strangers and regular guests. Not everyone in those events will be new characters, you'll see some familiar faces.