- Jun 24, 2017
- 68
- 65
Well... Just tried the game and... There are some things I MUST say:
1) WAY too buggy. School initial scene repeats whenever you go to your classroom, sewer quest is uncontinuable, there is a scene that clearly was supposed to be part of some quest that I could see just by entering to a certain room, after the first scene with Mrs.-whatever was called- at the mansion next door, it becomes a seemingly eternal night, there is at least one place where you get stuck if go to, and I'm sure there should be a lot more.
2) Speaking of graphical bugs, this also has a lot of them, with most indoors tiles (walls, furniture, etc) being trasvasable. The events are also wrong timed, with characters sprites disappearing before their scenes have ended, make it so like you are talking to the air or the results of some crazy delusions.
3) I'm a native spanish speaker, with english as my secundary lenguage, and I know that I have some errors here and there while speaking or writting... However the texts here are major turn-off. No only a lot of words are bad spelled, but this is also FULL (and I'm being quite literally about this) of grammar errors.
I'm not triying to be rude here, so sorry if it seems like that, but all of these are thing that normally are corrected while one is working on a project (I speak from my experience with RPGM), and for there to be so many of them it seems like the developer simply tried to liberate the game without any care about the quaility.
1) WAY too buggy. School initial scene repeats whenever you go to your classroom, sewer quest is uncontinuable, there is a scene that clearly was supposed to be part of some quest that I could see just by entering to a certain room, after the first scene with Mrs.-whatever was called- at the mansion next door, it becomes a seemingly eternal night, there is at least one place where you get stuck if go to, and I'm sure there should be a lot more.
2) Speaking of graphical bugs, this also has a lot of them, with most indoors tiles (walls, furniture, etc) being trasvasable. The events are also wrong timed, with characters sprites disappearing before their scenes have ended, make it so like you are talking to the air or the results of some crazy delusions.
3) I'm a native spanish speaker, with english as my secundary lenguage, and I know that I have some errors here and there while speaking or writting... However the texts here are major turn-off. No only a lot of words are bad spelled, but this is also FULL (and I'm being quite literally about this) of grammar errors.
I'm not triying to be rude here, so sorry if it seems like that, but all of these are thing that normally are corrected while one is working on a project (I speak from my experience with RPGM), and for there to be so many of them it seems like the developer simply tried to liberate the game without any care about the quaility.
Last edited: