You increase their Pleasure desire (fill the bar, but not to full else it resets but makes raising it later easier), let them accumulate a bunch of Lust in the dungeon and wait, basically.
The Community desire also makes them more likely to have sex with each other, IIRC. You can use the "Impassion" spell to boost both, and you can acquire that spell from the start in a NG+.
4chan is just another website filled with dudes. It just so happens to have anonymity so people are much more willing to be an asshole to you, but I've gotten some very useful criticism in exchange for putting up with that.
I actually really like how it currently flips the cliche around and basically makes you the one who's cucking the dungeon and stealing its would-be victims.
This isn't really that intentional and will eventually change. That being said, I actually do like NTR, but if I wanted to make this an NTR game, I would write it a lot differently. It isn't what I'm intending and doesn't at all fit the tone of the game. I think most people have understood that, but at the same time if you want to entirely avoid any dungeon thing causing anything sexual to happen to the knights at any point... uhh too bad I guess.
Not directed at you specifically, Rosen. Just in general.
Well, only because the typical punchline these days would be to give her a comically oversized penis (also happens for some traps and shota characters).
For more ordinary-sized penises, Female 6 (in case I'm counting wrong, eyepatch lady) I would say is the most conventional to be largest but she's also the least inquisitorial and more knightly. Female 1 (flowers and bowtie) would probably be the smallest and bullied/bottom, perhaps taking this chance to flip that.
I can only give you my impressions of size though, everyone else is probably somewhere around average (although with hentai, I don't think "average" sized penises seem to exist, only small, big, or too big).
In terms of my favorite to be futa? Female 2 (bangs covering one eye) - she looks the part of both book-smart inquisitor and behind-the-scenes manipulator, as well as having that vibe of mischievous energy in the bedroom (I really liked how well it fits with the choices to play along coolly with Elli's games). Oh, and doesn't look underage.
Female 5 has that small smirk, but otherwise looks like a generic protagonist from a JP eroge (just remove the eyes and colour her hair black) so no points.
4chan is just another website filled with dudes. It just so happens to have anonymity so people are much more willing to be an asshole to you, but I've gotten some very useful criticism in exchange for putting up with that.
I wasn't referring to hating 4chan in general so much as the fact that they tend to be vocal about preferring porn to be more "extreme" and "hardcore". Like, y'know, saying a game doesn't have enough rape, or that the rape isn't rapey enough. (Or that girls should have penises.) I tend to prefer things that are a bit more subdued, hence the idea that there's an inverse relationship to how much I'd like a game compared to 4chan('s most vocal component).
There's one thing in particular that I know is coming and I'm not looking forward to (even though I'd enjoy it in a less well-written game), but... I won't go into that yet.
I wonder whether that sort of thing would be possible without manipulating her first. As much as she seems to be loose with her morals and interested in having a good time, I get the sense that she's not *quite* as disloyal as one might assume. Something tells me that if you gave her the impression that you intended to sell the knights out to Eschahn, you'd get a dagger in your back while you slept. Maybe because she's so close to the line herself, she's more vigilant about anything that might cross it.
That said, when I try to think of what kind of "end goals" would be appealing when it comes to brainwashing the knights, I can't really think of anything for Elli aside from "ally". Nothing else strikes the right balance of being fitting for her personality while also not being something she'd already be down for. (You could definitely convince Elli to put on a collar and call you Master, at least temporarily, although she'd probably be a manipulative "power sub" even if you brainwashed her into doing it full-time.) Unfortunately, since our current method of mind control lacks precision, manipulating her desires to be more willing to betray the other knights would be a *very* bad idea. I think the key is actually to increase her loyalty - both to you, and to the happiness of the other knights. If she trusts you and thinks you'd make a good Master, she'd probably help you bring the others under your power so you can protect them from corruption while still making them happy and helping them loosen up.
But on a tangential note, it occurs to me that we currently don't have *any* scenes that involve mind controlling Elli. Lucette has her curiosity scene and (indirectly) her curse-enhanced masturbation. Raine has her relaxation scene and of course her hypnotized bondage sex scene. I get that Elli's scene fills in her quota for "sex between knight and inquisitor", but she still doesn't even have a non-sex trance scene like the others do. And as someone who can pretty much only get off if there's some kind of unnatural manipulation involved, that ironically means that she's the one character who hasn't really done anything to turn me on yet. (That, and too much penis focus in her sex scene. Ability to view other genders in research log please.)
Oh no, I know better than that. The comfy dungeon bed is always bad news. I'm not so sure about the comfy dungeon communal sleeping chamber and/or pillow fight arena and/or bouncy castle, though.
So I'm hearing a lot talk about futa. Is that going to play a major role in the game, or will only one or two females get cocks? And how avoidable is it?
It also provides groundwork for potential content in the future. There are already events triggered by the knights having specific statuses (positive or negative), so it's likely that something like that will be applied to some threats as well. Maybe a unique scene when encountering a bat with the Swarming modifier, or when attacking an exhibitionist maid who has Marked, or something like that.
Oh, you're the one who's obsessed with Mindfuckers, right? Maybe start begging the dev for a unique scene with a Swarming Mindfucker.
So I'm hearing a lot talk about futa. Is that going to play a major role in the game, or will only one or two females get cocks? And how avoidable is it?
Based on past conversations, it sounds like it may only involve contracting a curse that can then be removed, although there will probably be a lot of optional scenes based on that curse because of the dev's tastes, and whether there will be an option to filter out the ability to contract it in the first place is... a subject of debate. (Also, I may be wrong/out of date on any part of this.) I'm on the side of "no penis pls" myself.
The dev may have a fix for you here. Although you're not quite having the same issue as those other people, it sounds like it may have the same root cause. If that doesn't work, you could try changing your desktop resolution to something higher than its current setting, then change it back after you've fixed the game's resolution in the settings. (This is assuming you can't already get to the settings menu and change it that way.)
It's weird to me that so many people are having troubles with startup that seem like they're solved by not having the startup resolution be 1920x1080. No idea why that is the case. Anyway, there's a bugfix version up on itch now (idk if I'm going to go through all the upload mirrors and such here, although I probably should). It should PROOOOOBABLY fix it by starting the game at 1280x720.
It's weird to me that so many people are having troubles with startup that seem like they're solved by not having the startup resolution be 1920x1080. No idea why that is the case.
Well, that last one at least makes more sense than the splash screen freeze, since it's a simple matter of the game trying to fit in a screen bigger than what was there and getting cut off. Strangely, when I opened version 9.0 just now to check something (after having just opened 9.1), I got the same issue, even though it launched at a regular resolution when I played a few days ago... But maybe that's because you put something into the latest update to force-reset the default resolution for people who had been messed up before.
Hmm... Crashed on death again. Interestingly, this time I was able to continue from the floor that killed me, so whatever happened triggered *before* the part of the code that deletes the file. (But man, trying to keep my knights' lust above 40 without healing in the hopes of randomly encountering that imp chest in the right place at the right time is *really* making this a hard run.) ...And it just happened a second time. Proper death on the third one, though. All I can really say about the circumstances is that the first two were Lucette and the third was Raine.
...Goddammit. I finally opened an imp chest trap with 67 lust, and it *didn't* trigger whatever the 40+ lust event was. But it did trigger later, which I guess means it's RNG-based, though it probably shouldn't be. Buuut that just revealed another bug, as the monster it spawned isn't visible in the room. Raine was able to attack it, but there was no icon, and clicking the room just said "normal room".
Alright, I'm gonna ask again if that last new monster has any special spawn conditions. Still not finding it.
...Goddammit. I finally opened an imp chest trap with 67 lust, and it *didn't* trigger whatever the 40+ lust event was. But it did trigger later, which I guess means it's RNG-based, though it probably shouldn't be.
Ah, you're right. It looks like the high lust event doesn't have a priority level set, so it has the same priority as the low lust event and the game picks between the two randomly when both are valid. Unfortunate.
... hmm i get the feeling that something special can happen with beastial pyres... but nothing i try seems to do anything extra is a specific curse needed or is it a case of not done yet?
New Curse idea, although it would probably be more fitting as part of the "Sealed Ones" update (since that's what inspired it): Denial. You can only get it if you have Chastity, and it basically replaces Idle Hands. Any time the knight would masturbate, instead they gain a single burst of lust/corruption, in addition to losing part (most? half?) of their masturbation compulsion.
Huh... Something's up with the way the filter and search functions interact, but I think I "fixed" it and can't recreate the issue. I'll see if it pops up again next run. Searching by tag didn't work even though the "Search by tag" box was already checked. After messing around a bit, I unchecked and then re-checked that box and it started working. So I think it's starting off checked but not actually active. Edit: Seems it resets every floor, and it applies to *all* search functions, even just the names.
Oh yeah, another thing that's "checked but not actually active" is the thing in the top right that shows the character's turn. At least, sometimes? I'm not sure if it's always like that, but twice now I've looked in that corner, seen that it's not pulled out, and had to click it twice to pull it out.
That's the Force Crystal, right? I doubt I didn't kill four of them before the tenth floor, but I'll pay closer attention this run. One... Two... Three... Ah, there it is. Guess it was just weird luck last time. So the new monster is-- Oh. I am excite. (And it has a typo: "ona" instead of "on a".)
Hmm... I like the feature, but not a fan of the look. One thing in particular that I think I dislike about it is the fact that the path itself is moving. Maybe something more like a series of arrows, or... Oh! What if you have those little black "hallways" between rooms turn blue or something?
Maybe something less simplistic than a simple fill, but I like the idea of using those hallways as the indicator. Although now that's got me thinking of what other future features might visually utilize those hallways, and might clash with that.
Edit: After putting some more thought into it, maybe the best, most unintrusive but still noticeable way to do it would be to have a line just like the one we already have, with the same general size, color, and strobing effect, and put it in those hallways between the rooms, rather than filling them up completely.
Well, I was exagerrating when I said "beg", but "share suggestions of what you'd like to see" is surely more than welcome. (If it's not, then I've been fucking up bad.) I was just thinking you'd be particularly excited by the prospect of a knight getting ganged up on by Mindfuckers and have something to add.
"You're pretty sure this isn't what the term 'double penetration' usually refers to, but... You wonder whether she can even hear you?"
... hmm i get the feeling that something special can happen with beastial pyres... but nothing i try seems to do anything extra is a specific curse needed or is it a case of not done yet?
Have you checked their research log? If you've seen every event for them, then there's nothing else special in the current version of the game. The dev has indicated that they're related to the Beastkin who will be featured more in future updates, although I'm pretty sure they lost the poll to become the main focus of the next update. (Actually, what did win? Experiments was on top when last reported, with Eschahn's Votaries right behind. I doubt Beastkin overtook them both at the last second.)
... hmm i get the feeling that something special can happen with beastial pyres... but nothing i try seems to do anything extra is a specific curse needed or is it a case of not done yet?
Agh, this is even worse than before. It should ideally be as unobtrustive as possible, something that's easy to see when you're looking for it but doesn't really try to pull your attention, but right now it's probably the most attention-grabbing thing on the entire dungeon screen. If you're set on doing something like this, please at least give us an option to switch to the old style, if not an alternate "minimalist" option that keeps the movement and particle effects to a minimum.
Agh, this is even worse than before. It should ideally be as unobtrustive as possible, something that's easy to see when you're looking for it but doesn't really try to pull your attention, but right now it's probably the most attention-grabbing thing on the entire dungeon screen. If you're set on doing something like this, please at least give us an option to switch to the old style, if not an alternate "minimalist" option that keeps the movement and particle effects to a minimum.
I think it looks fine. It's not really high on the list of things that need to be fixed, and could probably do with a bit less obtrusive graphic, but it's still useful.