icollectsouls basically got it in one already, but yeah... So while Godot does have the ability to export to Android, I don't believe that the current UI would be great for phone play (mostly due to small text/clickable items, as I believe that ALMOST everything can be controlled via mouse). Trying to fix that would be one thing, but then there's all the extra work of supporting it (would take more time and almost certainly have more problems than supporting linux along with windows does).
So I don't hate the idea, but at this point the scale of how much work it would take to get any given port would likely be:
HTML5 - My very first export of the game was actually to HTML5. I hosted it privately on itch to a friend I was pitching the whole concept to. It did work, but they reported performance issues that I saw none of, which made me nervous about putting it out there publicly as it could cause bad first impressions that wouldn't even be my fault.
Mac OSX - Possible, but I don't know what the warning of "Notarization is not supported from this OS. The exported project will be blocked by Gatekeeper if it's downloaded from an unknown source" means. I also have no means of testing a mac version and am not going to buy one. (Also I have been told that the game works through wine so mac players could do that if they really want to)
Android - Explained above (also my phone is an old piece of garbage that hates running games so that wouldn't help either)
iOS - lmao. lol, even.
I was thinking about this earlier. Probably need to think through how sex partners are decided. Part of the thing that knights do while deciding on their plans for a camp time slot is check with the other knights to see who all would be willing to join their activity. Because they always check with everyone, in order for two characters to have sex without the third joining, that third would have to be unwilling/find their current activity more satisfying... Which would probably not happen terribly often especially in the case of a Raine/Lucette scene with no Elli.
Could also just set up the basics of such a system and say "you mod it in yourself if you want X monster in camp so badly" but then it's not like modding is set up yet either so it's all future concern stuff.
"Why Eschahn did nothing wrong"
At the very least, I believe one of Lucette's chats vaguely alludes to a "pre-conflict" something or other, but I don't believe I've gone very far into lore (some people already say the intro is too long) and don't know how far I will.
Because the Inquisitor has such a good track record of breaking the knights out of trances.
I hope so too.
The curse icons that I made earlier on are a lot more abstractly styled I think. But yeah, it's a hand.