Dec 21, 2018
292
382
Lmao, dude, you wanna know if she wears glasses, or crop tops, or hoodies - you go ahead, pay her 45 dollars and find out. That shit is so irrelevant I'm kinda tempted to ask why you even care but I'm sure I'm better off not knowing.
I thought I'd take a shot in the dark and ask anyway. You're right though. It doesn't matter. She has done a marvellous job with this game. She deserves all the 45 dollars that get thrown her way for a simple picture.
 

popple

Member
Jul 18, 2018
176
168
1-2 hours depending on how fast you make choices. The real depth of this game is in the replayability. You can have completely different stories depending on the choices you make, and you can not see all the available scenes in a single play.
1-2 h ? you're fast !
count on 3 h or more when you discover the dialogs...
after 10 times, you still have new scenes to discover !
 
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Creeping Death

dies in loneliness
Donor
Jan 28, 2018
2,307
15,477

Update on v1.0

Hi guys,

I knew I would need at least 2 months to create the endings for GGGB, but as it always happens with me, it's more work and taking longer than I initially expected... And I already had to left out several ideas I wanted to add, but it was just too much.

You know I hate failing to stick to deadlines, but there's no way I want to rush this. The amount of art required for this update is massive: the updates that were most packed with art had around 260 image files (taking into account variations and other add-ons, like tattoos and such) and so far I have created 650 for this v1.0 update, and I'm not done yet...

Also, I'd hate dropping 3 or 4 lines of text to cap off a character's ending. I feel like I need to write something interesting and meaningful that resolves their story and character threads in a satisfying way. A lot of the cast have sex scenes as part of their endings, and they need to be interesting, related to their story and feel fresh and not identical to the ones from the other characters.

But I'm making good progress. So far I have most of the art done and my goal is to finish the remaining drawings before the end of this month. I've also written all the npc endings and most variations and also all the possible thug endings. I'm left to write the other endings for Ash, but almost everything relating to npc's is done, which I think makes things simpler. A few pre-Alpha testers are already helping me with the bug review of the work already completed. I'm also seriously brainstorming ideas for the next project, and that's very important too.

Anyway, I will keep working hard to give you a good, finished product as soon as possible. I hate taking longer than I wanted but I try to find solace in the fact that even triple A companies delay their games all the time (I'm still waiting for Mont and Blade 2, you evil bastards). The changes in tiers I announced won't take place this month, since I can't release v1.0 yet. But it will be here sooner than later, so don't you worry.

Thanks for reading me and for your support!

Kisses,
Eva
 
4.70 star(s) 380 Votes