- Nov 11, 2020
- 438
- 441
So, I'm guessing this is referring to version 0.8. Being greater than a Friday is quite the high bar. We've been awaiting it for a while now. but I still have doubts. Fridays are pretty great and all.
So, I'm guessing this is referring to version 0.8. Being greater than a Friday is quite the high bar. We've been awaiting it for a while now. but I still have doubts. Fridays are pretty great and all.
I for one welcome our new Yandere overlordAt first the game was not bad, not bad drawing, characters, and the story did not cause much negativity, BUT FUCKING WHY THEY KILL THE STORY, WITH THIS FUCKING YANDERE, I'M SO FUCKING PISSED OFF, THE PLAYER HAS NO OPTION BUT TO BRING THIS CUNT HER FUCKING DIARY AT THE END, AND BE OK WITH HER, THIS IS SO FUCKING FUCKED UP!!!
You should seek medical help if you bitch that much about a game, bro.At first the game was not bad, not bad drawing, characters, and the story did not cause much negativity, BUT FUCKING WHY THEY KILL THE STORY, WITH THIS FUCKING YANDERE, I'M SO FUCKING PISSED OFF, THE PLAYER HAS NO OPTION BUT TO BRING THIS CUNT HER FUCKING DIARY AT THE END, AND BE OK WITH HER, THIS IS SO FUCKING FUCKED UP!!!
The facepalm emoji is a tool to delegitimize relevant opinions. I agree that a "semi-branching" (solve a girl's circumstances, then choose whether or not to see the hscenes) approach could've worked for the "MC reincarnates and starts solving every issue everywhere with pure big dick energy" wish fulfillment aspect of the game. Like having the main plot be MC running the gauntlet of trio-fodder-thugs, Akira, and then his psycho childhood friend. More women/routes/branches = less time for the main conflict. I hope MC gets back his competent isekaiMC mindset and starts dogwalking the fodder thugs and Shaggyblanco, now that his boyfriend Akira will teach him how to fight.At first the game was not bad, not bad drawing, characters, and the story did not cause much negativity, BUT FUCKING WHY THEY KILL THE STORY, WITH THIS FUCKING YANDERE, I'M SO FUCKING PISSED OFF, THE PLAYER HAS NO OPTION BUT TO BRING THIS CUNT HER FUCKING DIARY AT THE END, AND BE OK WITH HER, THIS IS SO FUCKING FUCKED UP!!!
Ngl that’s just funny a simple “no”No, but you can read at last the Patreon post:
Goodbye Eternity 0.8 AVAILABLE NOW
You must be registered to see the links
Here we are, you've been waiting for it for several months, and others have been waiting for it since the start of the Goodbye Eternity release. At last, you'll be able to get to know Noriko a little more deeply.
In an ideal world you'd be playing on the new Godot engine, but things don't always work out as you'd like, so damage has been limited.
I won't linger any longer in an interminable monologue, as I assume you've already started the game (can't say I blame you).
I hope you enjoy this chapter on Noriko and that it inspires you to continue supporting this project.
Thank you to everyone who supports this project so wholeheartedly, it's you who makes it possible.
Patchnote :
# Patch note 0.8.0
This update was intended to be released on Godot, but due to time constraints it was not ready. So it still uses Ren'Py as an engine, and will most likely be the last one using it.
As such, translations are not ready, because we anticipated the engine change.
## Added
- Noriko's maledom storyline
- 20k words
- 3 new locations
- 9 new location variants
- 7 new CGs
- 32 new CG variants
- 5 new animations
- 27 new animation variants (1:45 minutes)
- One new character
- New facial expressions for Saito and Noriko
- New trailer added upon first startup (can be viewed in the main menu by clicking the trailer button)
- New main menu layout. If particles make your device slow down too much, you can enable "potato mode" in the settings.
## Modifications
- Veteran start is now available only after finishing the 0.7 storyline (Sakuya)
## Bugfix
- Fixed Sakuya's moans not stopping after her room repeat scene
- Fixed flash occurring at the wrong time in Sakuya's bath scene
- Fixed video loading time for Asami's room scene
- Fixed Macumba's training CG being displayed incorrectly
can you buy me a copy of winrar while youre at it?No, but you can read at last the Patreon post:
Goodbye Eternity 0.8 AVAILABLE NOW
You must be registered to see the links
Here we are, you've been waiting for it for several months, and others have been waiting for it since the start of the Goodbye Eternity release. At last, you'll be able to get to know Noriko a little more deeply.
In an ideal world you'd be playing on the new Godot engine, but things don't always work out as you'd like, so damage has been limited.
I won't linger any longer in an interminable monologue, as I assume you've already started the game (can't say I blame you).
I hope you enjoy this chapter on Noriko and that it inspires you to continue supporting this project.
Thank you to everyone who supports this project so wholeheartedly, it's you who makes it possible.
Patchnote :
# Patch note 0.8.0
This update was intended to be released on Godot, but due to time constraints it was not ready. So it still uses Ren'Py as an engine, and will most likely be the last one using it.
As such, translations are not ready, because we anticipated the engine change.
## Added
- Noriko's maledom storyline
- 20k words
- 3 new locations
- 9 new location variants
- 7 new CGs
- 32 new CG variants
- 5 new animations
- 27 new animation variants (1:45 minutes)
- One new character
- New facial expressions for Saito and Noriko
- New trailer added upon first startup (can be viewed in the main menu by clicking the trailer button)
- New main menu layout. If particles make your device slow down too much, you can enable "potato mode" in the settings.
## Modifications
- Veteran start is now available only after finishing the 0.7 storyline (Sakuya)
## Bugfix
- Fixed Sakuya's moans not stopping after her room repeat scene
- Fixed flash occurring at the wrong time in Sakuya's bath scene
- Fixed video loading time for Asami's room scene
- Fixed Macumba's training CG being displayed incorrectly