OK. I know that I should not give a fuck, I'm needlessly poking a beehive, but...
Come on, my tolerance towards stupid shit is low.
I get that you're shaping the story the way that you enjoy it. Also that you'd rather focus on paying customers instead of leeching pirates. And, if you were highlighting either point, I'd tell you "go for it".
However you are not doing either here. You're calling people stupid by proxy, by expecting them to swallow such blatant bullshit.
And Marcellus Wallace doesn't like to be called stupid by anyone, except by his dominatrix Mrs. Wallace.
You may not like my version of femdom
Calling a pineapple "my version of onion" doesn't magically bend reality and make it an onion. It is not female domination, period.
but it's the one that comes closest to reality.
You're implying that a more dominating behaviour would be "less realistic". People do crazier stuff in real life. Way crazier.
And this whole talk about reality is a red herring; porn games are all about fantasies, the opposite of an accurate representation of reality. And it's specially weird in a game where the protag undergoes a time loop.
If I stick to the definit...
Cut off the crap with this "ackshyually teh definishun".
Domination is about
POWER - the domina[tor|trix] has power over the sub.
So when Noriko asks Saito for cunnilingus, we're in femdom.
A dominatrix doesn't
ask. "Asking" is what powerless people do, like a submissive; a dom
demands or
allows it.
When Noriko offers herself on the bed in her mother's room, she gives saito permission to do so. Femdom too
A dom doesn't
offer herself to the sub either, as relinquishing control over herself is a power reversal. She
rewards the sub for a good work, allowing him/her to get some pleasure as he/she services the dom.
When Noriko finds herself in the bedroom with saito at the end, she takes charge. Femdom again.
If taking charge was all that was necessary for a domination dynamic, all couples out there would be dom/sub couples. You're grasping at straws and odds are that you know it.
And then, in the end, for those who aren't happy... and who complain that they won't be playing the game. I find it hard to understand. Pirates who don't play my game anymore.
You could be honest and say "I don't care about what pirates say"; or you could be polite and pretend that you care. Feigning stupidity through an "I don't understand", for the sake of passive aggressiveness, is the worst of both worlds.
Past that, you're framing it wrong. What people are saying here boils down to "this game isn't even worth pirating, let alone paying". I think that it's a bit too harsh but it is not the stuff that you can brush off with "lalala I'm not listening lalala those are pirates lalala" like you're doing.
And that is not just about Noriko's femdom-but-only-in-name route. Look from the players' PoV what your engine decision means: huge delay for a release that is mostly uninteresting, with new "arbitrary" requirements, and more bugs than the Amazon jungle and Oz combined. Pirates might be fairly vocal about it, but the paying players are likely just dropping the game - "I already paid for this, I'm not wasting my time with feedback".
Also consider that your current paying customers are likely watching your meltdown, and your approach towards criticism, reconsidering if they should keep supporting your game.
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