That was me until today, I think I found a way, visit Brett's home (somewhere in the left part of the screen) and tell him to get lost. He will then visit you home after few days to give you a gift, after that go at this home again and tell him that if he ever going to be at your home again you'll crush him and I think that was it for me...exactly my problem , i don t know what to do with brett to get rid of him ..... i always say no on the phone or when i meeting him , when he ask me if its okay to date libby ...... but im stuck in an endless lope ...... or i just dont find the right event to trigger it ...
how do you use the intermediate things with victoria?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/victoria.rpy", line 73, in script
menu:
File "game/victoria.rpy", line 236, in <module>
"Gangbang Ending" if girl[VICTORIA].ending_gangbang>0 and quest_item.has_item(item_victoria_bdsm_ending)>0 and girl[VICTORIA].breakup==0:
NameError: name 'quest_item' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/script.rpy", line 288, in script call
call level_up_begin
File "game/victoria.rpy", line 73, in script
menu:
File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\ast.py", line 1628, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\exports.py", line 956, in menu
condition = renpy.python.py_eval(condition)
File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\python.py", line 2059, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/victoria.rpy", line 236, in <module>
"Gangbang Ending" if girl[VICTORIA].ending_gangbang>0 and quest_item.has_item(item_victoria_bdsm_ending)>0 and girl[VICTORIA].breakup==0:
NameError: name 'quest_item' is not defined
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Goodnight Kiss 2 1.21
Thu Dec 10 23:35:13 2020
gnk 1 and 2 have nothing to do with eachothers except same dumbass dev who can't fix bugs he has made.donde esta la primera parte? (wheres is the first one part?)
Open the file: \GoodnightKiss2-1.21-pc\game\victoria.rpyCode:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/victoria.rpy", line 73, in script menu: File "game/victoria.rpy", line 236, in <module> "Gangbang Ending" if girl[VICTORIA].ending_gangbang>0 and quest_item.has_item(item_victoria_bdsm_ending)>0 and girl[VICTORIA].breakup==0: NameError: name 'quest_item' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/script.rpy", line 288, in script call call level_up_begin File "game/victoria.rpy", line 73, in script menu: File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\ast.py", line 1628, in execute choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments) File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\exports.py", line 956, in menu condition = renpy.python.py_eval(condition) File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\python.py", line 2059, in py_eval return py_eval_bytecode(code, globals, locals) File "C:\Users\Effinpist\Desktop\GK2cheats\GoodnightKiss2-1.21-pc\renpy\python.py", line 2052, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/victoria.rpy", line 236, in <module> "Gangbang Ending" if girl[VICTORIA].ending_gangbang>0 and quest_item.has_item(item_victoria_bdsm_ending)>0 and girl[VICTORIA].breakup==0: NameError: name 'quest_item' is not defined Windows-8-6.2.9200 Ren'Py 7.3.5.606 Goodnight Kiss 2 1.21 Thu Dec 10 23:35:13 2020