Has anybody figured out why the whole Klaus thing even exists here?
I find it one of the biggest problems with the game. It's frankly just not something I really want to deal with in this kind of game. The mood for dealing with deep psychological trauma stuff is rather at odds with the mood for checkout out F95Zone, you know?
I'd probably say it's the wrong (story) tool period, no matter what. But I can't even figure out what it's supposed to be doing here. It doesn't seem to have substantially formed Haley's character. It's not what draws MC and Haley together. It's not what lets Haley and Sandra bond. I guess maybe it bonds MC and Victor a little, but that's not only not needed with Sandra but also just isn't anywhere near enough of a focus to be useful. As far as I can tell it's just this weird, awkward, mood and time killing thing that randomly pops up for no particular reason.
So... why? Why did the dev even consider it, never mind actually use it? What were they going for?
Why is anyone (or anything) in the story, not just Klaus? Why are Diane or Lily in the story? Neither of them is essential. Well, they and Klaus are in the game because that's how the developer planned it. Good developers tell the story they want to tell. We either accept that story or don't and play something else.
As for Klaus not forming Haley's character, you've got to be kidding. It certainly affected drastically Haley's relationship with her mother, and it has made her even more dependent on her brother than she was before. It is obvious that Haley and the MC were extremely close before, but now she can hardly stand to be apart from him for a night. She is so distraught that she has to see a psychologist. And you don't think Klaus played a part in any of that?
I am sympathetic to your not wanting to deal with what happened with Klaus. So don't play it. I am sure that there are plenty of other games out there that will satisfy you. Just don't expect every developer to create something you like.
EDIT: Oh, I should respond to this one: What were they going for? Something that would add some tension to the game and bring the MC and Haley even closer together as they attempted to work through her resultant issues. This game isn't JUST about Haley and the MC getting together and finding a way to stay together. It's deeper than that, and (I believe) better. At the end of this game, I believe their bond will be stronger because of Klaus.