RPGM Hard Love - Darkest Desire Alpha [0.2.1] [MMV-DeepBride]

3.20 star(s) 14 Votes

J-V1

Member
May 1, 2018
124
107
same here. i also save alot and tend to do so after cutscenes.
however, if i must, i am willing to go for long periods without saving. length not as much of a dealbreaker for me. but what is a dealbreaker is the saves being limited in quantity
 

Zetsuko

Member
Sep 22, 2016
285
754
same here. i also save alot and tend to do so after cutscenes.
however, if i must, i am willing to go for long periods without saving. length not as much of a dealbreaker for me. but what is a dealbreaker is the saves being limited in quantity
I just cheated myself 99 goddess symbols, thought the limited saves were BS too.
I thyink this would be fixed if the goddess statues were unlimited, and the symbols were used only to save mid-dungeon.
 

super_slicer

Member
Jul 16, 2017
228
181
I just cheated myself 99 goddess symbols, thought the limited saves were BS too.
I thyink this would be fixed if the goddess statues were unlimited, and the symbols were used only to save mid-dungeon.
I thought this would be a nice compromise as well, but what would stop the player from leaving the dungeon to save after every encounter?
 

J-V1

Member
May 1, 2018
124
107
compromise. the author had the intention of not allowing free saves / savescumming 24/7 , and thats understandable.
only being able to save outside of dungeons, or only on specific places, i can understand.
the dealbreaker is that, from start to finish, one can only save the game a limited number of times, and once that number is gone is gone. i didnt like it in resident evil, and i dont like it here.
and speaking of that. resident evil requires ink ribbons and hard love requires statues. ink ribbons could be found lying around in many places, but they did not respawn and you couldnt loot them from enemies, which means, just like this game, there was only so many times you could save the game.
so, here's an idea, how about making statues an item drop? maybe for boss-type enemies that could be replayed? maybe a superhard boss, maybe the drop rate is 0.something, whatever. make the statues superdifficult to obtain, as long as it's actually possible to obtain them without a hard cap
 

Zetsuko

Member
Sep 22, 2016
285
754
I thought this would be a nice compromise as well, but what would stop the player from leaving the dungeon to save after every encounter?
I've seen games do the "You can only save in one spot" thing and they work perfectly fine. The symbols would allow you to sabe a few times in the middle of a dungeon(Like before a boss or a choice encounter), but it would not allow you to save every second so you can never lose.

compromise. the author had the intention of not allowing free saves / savescumming 24/7 , and thats understandable.
only being able to save outside of dungeons, or only on specific places, i can understand.
the dealbreaker is that, from start to finish, one can only save the game a limited number of times, and once that number is gone is gone. i didnt like it in resident evil, and i dont like it here.
and speaking of that. resident evil requires ink ribbons and hard love requires statues. ink ribbons could be found lying around in many places, but they did not respawn and you couldnt loot them from enemies, which means, just like this game, there was only so many times you could save the game.
so, here's an idea, how about making statues an item drop? maybe for boss-type enemies that could be replayed? maybe a superhard boss, maybe the drop rate is 0.something, whatever. make the statues superdifficult to obtain, as long as it's actually possible to obtain them without a hard cap
I wouldn't still like this, cause it would make you grind for the item and I'd find that boring, I would still cheat myself 99 of the item and be done with it, I came to play, not to grind, this ain't WoW. The stationary statues would prove a perfect solution. You'd had permanent save spots, while still keeping the ability to save in dungeons some limited times.
 

super_slicer

Member
Jul 16, 2017
228
181
Oh, it's not me you have to convince, I was the first to complain about it ( mostly because I didn't know saves were limited before I'd used them all up ), but the dev. He wants to make a souls-like difficulty RPG, which to be honest I'm not exactly keen on but until there's a futanari MC I don't really have a dog in this race XD

At the same time though, I do see alot of people who just can't take a challenge here and I do find that pretty irritating.
 

J-V1

Member
May 1, 2018
124
107
for some of us (like me) is not so much about the challenge, but rather, the fact that eventually my playthrough will reach a point where i'll literally be unable to save at all
 

super_slicer

Member
Jul 16, 2017
228
181
I really only save after I'm done with a combat area unless a game lacks a gallery ( when they do I save pretty much after every convo or event so I don't have to go back very far to create a save before a choice ) so I don't know what to tell you. I can understand the mentality but I've yet to see anything out of this game that would make it useful.
 

MMV-DeepBride

Newbie
Game Developer
Jun 9, 2019
92
284
From what I've seen on Discord, the amulets can be purchased at the Temple. And you can be cured with Dr Nora from what I understand from this image. But it's still drawing the new content for the update, so I think it will take time. Nova~&~Dr.Nora~Heal.jpg
I also think there will be new skins for Nova.
Nova Hair.png
 
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Chocoboii

Newbie
Nov 11, 2018
82
79
This game, among many others, is one I wish was finished. I want to freeze myself until they're all done, like cartman waiting for the wii. Goddamn it I want more futa on male.
 

lo0u

Active Member
Jun 26, 2018
527
744
This have potential to be my favorite just because of how cute the protag is but it's still very crude
Yeah, Nova is adorable. But I think this game missed a huge opportunity when it tied Amber and Nova since the start. If we were able to play as Nova when she was free, before the marriage the game would've been much better.

I'm also so tired of hearing Nova mentioning Amber all the time. It's downright annoying.
 

PinkNova

Member
May 2, 2018
460
674
Could some show me some CG pass about 0.05-0.06? Sadly I can't get anywhere fervor in the story because of the crashing sadly, I'm talking about the long cut scene of the new people at some kingdom, anything passed that point.
 

MMV-DeepBride

Newbie
Game Developer
Jun 9, 2019
92
284
Rework Avatar Small.png
The best option is Steam, because updates size Kb or Mb.
or
Well, first of all, I have to thank the people who keep making this game possible, the Patreons who with their help month by month allow me to continue this story. Also, to all the people who follow the development of the game on Discord and those who have voted and given their positive reviews of the game on the different pages found.

It's been a year full of productive work, but I think you're wondering. If you've worked all year on the game. Why isn't there new content? Well, the answer is simple, get caught up in the so-called Development Hell. Because of my little experience in all the fields of making a video game. Develop the game on a fragile foundation. And proof of that, are the Bugs that many experienced, where the game closed after a few minutes of running it.
Mv to Mz.png
But thanks to the RPG Maker Mv software update to Mz this year, I had the opportunity to correct the mistakes I made in the game. Of course, this was not easy, I take about 500 hours of work on the new software, to this day, I think the work I have done to improve the game is remarkable. And it gives me a stronger foundation to continue building the game in the future.


For that reason, I could not include night 3 and 4, already many will have seen the scenes finished, the work is done, it is only a matter of scripting the events and creating the new maps. But I think I'm going to rest for a couple of weeks before we go on as I've been exhausted and unspired.

Here's a little bit of what I'm missing in this game review:
  • The art of twins Aby and Amy needs to be renewed just like the Queen's throne.
  • Nova's art in combat will be revamped to 2D animation.
  • Nova's Lingerie Skin is removed and replaced with Baby-doll, which appears for moments in this update.
  • The Fans' Art Gallery will be added later.
  • The Event Gallery with enhanced Venus art will be added later.
  • The game credits have not yet been added, as there have been many that have passed this year, in addition to the credits corresponding to the software, DLCs, music, Plugins. Uff is a huge list.

Now everything has been changed:
  • All in-game scenarios were aesthetically improved and playable.
MAP Rework.png
  • Models from Amber, Nova, Liva, Ramtha, Basth, Luna and Queen Elizabeth were redesigned and updated.
Rework Models.png
  • Models of Ninva, Adrazellia, Hyusabi, Juliet, Rebecca, Roxana, Spindra, Trina and Veronica were made.
New Work.png
  • Added quest system, which can be turned on and off from the options menu.
Quest.png
  • Added Autosave system, which must be activated from the options menu or start menu for it to work. (Note: Don’t consume Amulets the autosave, only save the game each time we change map or location.)
Autosave.png
  • Custom images were added to the save files, which allow you to get a better idea of how much they have progressed within the story or that they need.
Saveart.png
  • Momentarily Amulets can be purchased with Dana at the market.
  • The difficulty of the game is balanced, now it is easier to win the fights.
  • 778 new voice lines have been added, including Amber, Nova, Maya, Trina and Ninva.
  • Texts have been adjusted to the screen in a more aesthetic way.
  • The colors within the game have become more vivid.

Ufff, basically the game was rework from 0. This is the version of the game that must have come out, but I think by rushing things and wanting to meet unreal deadlines, I didn't give him the time and affection he deserved. I think that spoiling you learn, which translated would be: The experience that I have gained throughout the development of the game.
 
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3.20 star(s) 14 Votes