Hi all. This game fucking slaps and it's really hard to resist the urge to redownload every time there's an update.
I was wondering if the dev has been vocal or transparent at all about their development process anywhere - the models in this game are great and beautifully animated, and more than most other games it makes me want to learn how to use Godot.
On the itch.io page, it says that Blender and Zbrush were used in development. That's great info, but if anyone knows of anything at all the dev has revealed about how this game was made, I would be very interested to know. All I need are crumbs!