jimbletron

New Member
Jan 19, 2026
2
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0
Hi all. This game fucking slaps and it's really hard to resist the urge to redownload every time there's an update.

I was wondering if the dev has been vocal or transparent at all about their development process anywhere - the models in this game are great and beautifully animated, and more than most other games it makes me want to learn how to use Godot.

On the itch.io page, it says that Blender and Zbrush were used in development. That's great info, but if anyone knows of anything at all the dev has revealed about how this game was made, I would be very interested to know. All I need are crumbs!
 
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HylTin

Member
Aug 29, 2018
235
265
278
Man, I wished he'd add some kind of challenge into the game. It's almost impossible to lose.
May the dev hear you loud pal, that alien hunter animation is graved deep in my mind
Sure, the harder the better as some say, isn't it? Why not a real impossible H game while you're at it? Sure we are all here for the same reason: find some real challenge because it's well known that every all users of F95Zone are only hard challenge addicts :unsure: :ROFLMAO:
 

Equirah

Newbie
Sep 14, 2024
69
62
98
Gotta be honest I miss the mood of the earlier scenes, she'd tease, she'd initiate, she'd be into it. Now she's a glorified cocksleeve most of the time.. and sure that's hot in its own way but I wish she'd retain some of her agency rather than just being 'and then this happened' scenes.
 
Jan 25, 2018
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I think for the group scenes it makes sense that Chloe would be a lot more in the realm of getting jackhammered - especially for ones like the Clayman orgy or 2x Brutes. That's also why I like the intimacy of the bed scenes, but also how they kind of invert the original penetration scenes for the monster. With the Kobold the original sex scene (reverse cowgirl) has her looking surprised/shocked - not in control at all, even though she's on top. Then the bed scene has some proper whackin, where she's on top and makes damned sure the Kobold knows it.

I hope that theme continues with all the bed scenes, where they flip the script on the interactions we've already seen. Two examples that come to mind - The current Brute position (She's in his arms, with very little control), you could have either a mastery or sitting lotus position where she's suffocating him with her bust, or if you really want to lean into the "I'm in control of everything, you take it now", Amazon position. Would be a great contrast, especially given the Brute's size + strength.

The other obvious inversion would be her to pin the Minotaur (since the original pose there is half nelson) - be that in the position itself, or Chloe getting really aggressive and holding his hands behind his back. You could even lean into it being the same Minotaur as in the bath scene, etc, etc. It'd go a long way towards building on the personality that's already there, and it kind of makes sense that she would be more confident and in control in a bedroom compared to dungeon crawling itself.
 
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