I don't believe v0.15 is compatible with that mod.guys when i open the game as lain's walkthrough mod and choose autumn's main route this appears, can anyone help me?
View attachment 1757189
I don't believe v0.15 is compatible with that mod.guys when i open the game as lain's walkthrough mod and choose autumn's main route this appears, can anyone help me?
View attachment 1757189
Like Runey said, the mod needs to be updated to work, and Lord Ashram is making it now. As he said, he will have it done as soon as he is able.guys when i open the game as lain's walkthrough mod and choose autumn's main route this appears, can anyone help me?
View attachment 1757189
It should be. I'm playing with Lord Ashrams mod right now.I don't believe v0.15 is compatible with that mod.
Maybe I did not read well enough. XDIt should be. I'm playing with Lord Ashrams mod right now.
Though I haven't played Autumns part yet.
The problem Lord Ashram has is that his mods don't have their own threads.Maybe I did not read well enough. XD
I'm sorry, but an uncaught exception occurred.
While processing text tag {/color} in u'What do you want to do, Felicity? {color=#FF0000}(Affection +1){/color}{/color}'.:
File "game/script.rpy", line 12562, in script call
$ result = renpy.imagemap("yourroom1.webp", "yourroomh.webp", [
File "game/scripts/lobby_script.rpy", line 772, in script
menu:
File "game/scripts/AON_sensitive_FIX.rpy", line 13, in FIXrender
child = renpy.display.render.render(self.child, w, h, st, at)
Exception: u'/color' closes a text tag that isn't open.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 12562, in script call
$ result = renpy.imagemap("yourroom1.webp", "yourroomh.webp", [
File "game/scripts/lobby_script.rpy", line 772, in script
menu:
File "renpy/ast.py", line 1688, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1060, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1296, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3839, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2565, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "game/scripts/AON_sensitive_FIX.rpy", line 13, in FIXrender
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 826, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1029, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 795, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1264, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/text/text.py", line 2096, in render
virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
File "renpy/text/text.py", line 610, in __init__
self.paragraphs = self.segment(text.tokens, style, renders, text)
File "renpy/text/text.py", line 1039, in segment
raise Exception("%r closes a text tag that isn't open." % text)
Exception: u'/color' closes a text tag that isn't open.
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Harem Hotel v0.15
Fri Apr 15 10:03:05 2022
Go to page 1 of this thread and look at the links. Second link under "Extras" labelled "WT/Cheat Mod" Brings you to Lord Ashram's post. I'm sure Runey will update that link once Lord Ashram eventually releases his finished version.The problem Lord Ashram has is that his mods don't have their own threads.
Instead he posts in the game threads and they get flooded by the comments.
As you know he has a thread where he collects those links.
What he actually should do is get the Modder badge and he also should make separate threads for every mod he made or overhauls.
Oh thx for the reply!Go to page 1 of this thread and look at the links. Second link under "Extras" labelled "WT/Cheat Mod" Brings you to Lord Ashram's post. I'm sure Runey will update that link once Lord Ashram eventually releases his finished version.
Well, there is this one, but yeah, being dyslexic, I am a slow reader, so when there are walls of text, I tend to skim at best. lolThe problem Lord Ashram has is that his mods don't have their own threads.
Instead he posts in the game threads and they get flooded by the comments.
As you know he has a thread where he collects those links.
What he actually should do is get the Modder badge and he also should make separate threads for every mod he made or overhauls.
Not trying to be snarky but I know...Go to page 1 of this thread and look at the links. Second link under "Extras" labelled "WT/Cheat Mod" Brings you to Lord Ashram's post. I'm sure Runey will update that link once Lord Ashram eventually releases his finished version.
Walkthrough / Cheat Mods (0.15-TEST Public)
Since Lain is still MIA, I decided to give this game my Walkthrough / Cheat Mod treatment based off of her original mod.
I have revamped some of her mod work and updated other parts of her mod.
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Link:
Mega
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I assume you posted the wrong link otherwise I'm not sure how that's relatedWell, there is this one, but yeah, being dyslexic, I am a slow reader, so when there are walls of text, I tend to skim at best. lol
Yup, somehow I wound up on the wrong tab, and everything went downhill from there. I almost posted it in the wrong thread too, guess I should have checked the link I copied too then, but I just assumed...I assume you posted the wrong link otherwise I'm not sure how that's relatedYou don't have permission to view the spoiler content. Log in or register now.
I mean this one.![]()
Testing out your mod on my new game and I found 1 error and its solution.Keep me updated.
As for me as soon as I either do a Rollback or Back or click to finish all the text on the screen then Ren'Py errors out.
That should have been bug fixed already... maybe it slipped in again?Testing out your mod on my new game and I found 1 error and its solution.
In game/scripts/lobby_script.rpy
Line 799 has {/color}{/color} which threw an exception for closing an unopened dialogue.
Remove one of those fixed it. I can now talk to Emma or Felicity in the lobby.
Also, I see the quicksave and quickload options are gone... Not sure why but I miss using those. If it's due to the walkthrough button being added, I don't feel that's needed at all times like the save/load buttons are.
That is not the mod, it is default behavior. It is because their is a new notice, and they did not have any new scenes.Lord Ashram The only thing I noticed when I tried the mod was that when I loaded my save, the mod stated I already completed all the scenes for this update. Besides, that I did not encounter any bugs. Thanks.
I mean when I pulled up the mod menu, it would state that I completed all the v0.15 story scenes (even though I have not completed any).That is not the mod, it is default behavior. It is because their is a new notice, and they did not have any new scenes.
So, you are not talking about just the side girls, like Ellen?I mean when I pulled up the mod menu, it would state that I completed all the v0.15 story scenes (even though I have not completed any).
No, just a screen like this when I open up the mod. The mod still works fine (it still gives out the proper hints), so I just pointed this out as it was the only thing I came across.So, you are not talking about just the side girls, like Ellen?