Hey, just checked 1.1 now.
And it is such a HUGE improvement over 1.o, well done!
Animation's quality (or just speed/pace) really did improve, as well as the gameplay experience connected to that
Now I can say for sure that this interests me and that I'll keep a close look at it.
Some other considerations:
-I think I always had to click/press enter 3 times after animations to keep progressing. Is this intentional?
-Are all the sounds being controlled by the music volume slide? I got that impression and, at least in the animation I checked, it did also control the voice/sfx. I guess that's because you're using all subtracks (sfx, voice, music) in one timeline together with the animation.
That's fine. But if that's the case, I would suggest removing the other options to avoid confusion (if they really don't change anything).
It would be great to be able to control voice, sfx and music separately, but so far I don't think it's worth it if that means prejudice to your workflow (to produce and to code it).
By the way, where are you rendering your animations/characters? (if it's okay to ask)
Now that I had a better time watching them, something feels familiar (as in lightning, skin, etc.), but I just can't place it.
Good luck, cya o/