- May 28, 2017
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It doesn't. This is not difficult to achieve if you use your head and pay attention.Now I am afraid that this game really needs a walkthrough.
It doesn't. This is not difficult to achieve if you use your head and pay attention.Now I am afraid that this game really needs a walkthrough.
If you don't reach something you want to reach in the first run, don't despair. Think back on what you can do better and try again. It's actually very rewarding when you figure it out on your own instead of giving up and using a walkthrough. It's a game. Games should have some difficulty.Now I am afraid that this game really needs a walkthrough.
GB, it's GB... my kit from the current 1050 6MB card to something better (and, hopefully, we've already seen the difference in going from a 2MB to a 6MB card ...
Great Britain 1050? Sounds like a cool movieGB, it's GB 1050
Heh, obviously not intentional, but I think it kind of humourously emphasises the difference between her 1060 (1050 was actually her older 2GB card) and say 2080ti.GB, it's GB 1050
That was a mistake Post was under edit when i fked up.Great Britain 1050? Sounds like a cool movie
To my knowledge, using Iray with an AMD card is not a good idea.I don't know what program the developers use in this part of the game industry, but an AMD RX 570 8GB would be a much better card for the same price bracket, if the program support it.
That's too bad, I would have paid to watch itThat was a mistake Post was under edit when i fked up.
The only thing I am really afraid of is that I will have to spent hours to get one or two problematic achievement, just because of one point in the stats.If you don't reach something you want to reach in the first run, don't despair. Think back on what you can do better and try again. It's actually very rewarding when you figure it out on your own instead of giving up and using a walkthrough. It's a game. Games should have some difficulty.
There are many paths, indeed, but there is no grind-type stats that you have to get up to 100 points or anything alike. It's more of a realistic approach, for example Annie inviting you to drinks if you've been the kind of laid-back people she likes to drink with. If you rile her up with regulations, she won't invite you because, frankly, who wants to get wasted with some bossy asshole?The only thing I am really afraid of is that I will have to spent hours to get one or two problematic achievement, just because of one point in the stats.
For example, I really loved Tlaero's games (as well as some games from Chaotic), but sometimes it was a nightmare to make 100% of goals there. You had e.g. 69/70 romance points and you lost just because that one missing point. To make things harder, the statistics were not visible.
Here, with so many paths, the things might be even harder.
You don't have to get every single choice 100% correct to progress. It's not about stat hoarding. Stats are there so that it works mechanically and logically. It's about choices and consequences. Some decisions have major impact, some minor, but you won't get stuck. You may miss some things, but the game will reach a conclusion based on your choices. The more you want to see, however, the more you have to diverge, replay and try different options.The only thing I am really afraid of is that I will have to spent hours to get one or two problematic achievement, just because of one point in the stats.
For example, I really loved Tlaero's games (as well as some games from Chaotic), but sometimes it was a nightmare to make 100% of goals there. You had e.g. 69/70 romance points and you lost just because that one missing point. To make things harder, the statistics were not visible.
Here, with so many paths, the things might be even harder.
Of course! But most of us are just glad you are doing better, and have returned to us.*peeks in*
Hi guys...miss me?
My apologies for absences and lateness and anything else you wish to throw at me. Life problems and whatnot but all sorted now and this isn't the place to bore you with any of that. Hopefully we're back to normal now.
I so would not play the version of three that is doing the rounds if you can avoid it. It does have some bugs (one is a game breaker and the other biggie can, depending on your saves, give you an odd result for the mission choice). My own fault for making last minute changes at a stupid time in the morning mainly. But I've today off work to sort out so all should be good. Thankfully they seem fairly straightforward and I'm kicking myself over them more than anything else.
I'll scan through posts and whatnot when I take little breaks and answer as best as I can.
With 3 ...prongs!Is "tritanium" a new space age strap-on?
We also need people to make the 100 saves per page standard!It's not standard because Ren'Py doesn't include it as a bog-standard feature. It requires a bit of hacking to do.
There is lies the problem for most people these days...It doesn't. This is not difficult to achieve if you use your head and pay attention.
Oh, and what about the Soviet version? Can we have Red October instead of Vanguard and Akula class battleship instead of "V" class? And of course Kuznetsov instead of Interpid!Also compress version?
WOW! Could you put a few sample images (about 3-5) from the original and crunched version, so people can compare quality?Heavy Five [Ch. 3 v1.1] [Nottravis] - Original Size: 1.95GB
Download Win (248.9MB)
Stats are irrelevant, choices matter and from what Notty told us, the romance path with Chris could've been already startedSo, as a small recap: there is currently no romance path for Chris, and all we can do is hoard affection, respect and lust points for her?