Akamari

Forum Fanatic
Donor
May 28, 2017
4,371
13,340
I was thinking about a walkthrough. I have a couple of question about the game:
- Are there any events worth seeing, which are not mentioned on the end screen (this one with green text)?
- Are there any scenes worth seeing, which don't set any var?
With Notty's brilliant writing there aren't any scenes that are not worth seeing. :)

- Does using PDA affect game stats?
- Does playing mini-games affect game stats?
- Does reading magazines affect game stats?
- Do you use the random function somewhere? Except the mini-games?
- Do you use loops on purpose, for grinding?
- Do you use an input field (textbox) somewhere, except on the beginning (for name and surname)?
Pretty sure answers to all those questions are "no".
 

Nottravis

Sci-fi Smutress
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Game Developer
Jun 3, 2017
5,132
27,287
I was thinking about a walkthrough. I have a couple of question about the game:
- Are there any events worth seeing, which are not mentioned on the end screen (this one with green text)?
- Are there any scenes worth seeing, which don't set any var?
- Does using PDA affect game stats?
- Does playing mini-games affect game stats?
- Does reading magazines affect game stats?
- Do you use the random function somewhere? Except the mini-games?
- Do you use loops on purpose, for grinding?
- Do you use an input field (textbox) somewhere, except on the beginning (for name and surname)?
Are there any events worth seeing, which are not mentioned on the end screen (this one with green text)?

Loads. I really only use that for big stuff or key scenes as a rule.

Are there any scenes worth seeing, which don't set any var?

Depends on what you think is worth seeing? The catfight in Three seemed to go down well, but doesn't really impact on stats. And if you're interested in humour or plot there is a bag of stuff like that flying around which don't impact statwise.

Does using PDA affect game stats?

No. Defo not.

Does playing mini-games affect game stats?

On the PDA no. With Sarah in VR world, yes.

Does reading magazines affect game stats?

Nope. Just an extra for fun and to let me have some silliness.

Do you use the random function somewhere? Except the mini-games?

Nope! Don't like RND

Do you use loops on purpose, for grinding?

God no! Absolutely zero grinding in this game. I hate it with a passion.

Do you use an input field (textbox) somewhere, except on the beginning (for name and surname)?

Nope. Just for that initial name set up only.
 

noname777

Member
Jul 8, 2018
255
401
Depends on what you think is worth seeing? The catfight in Three seemed to go down well, but doesn't really impact on stats. And if you're interested in humour or plot there is a bag of stuff like that flying around which don't impact statwise.
Is there any way to find valuable scenes? Like, for example, each one has a label with the "end" substring? Or the highest possible number?

On the PDA no. With Sarah in VR world, yes.
How does it work? Could you describe the mechanics?

Nope! Don't like RND
I know something about this.
Code:
$ knockedup = False
if unsafesex > 0:
  for x in range(unsafesex):
    $ rand = renpy.random.randint(5,10)
    if rand >= 9:
      $ knockedup = True
      break
Let's say that I hate it with a passion. :p

Thanks for all the answers!
 
Last edited:

Huitieme

Scholarrior
Donor
Game Developer
Oct 9, 2018
3,108
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I am just trying to figure out if it is possible to create an auto-generated walkthrough. :p
And do you believe in sausages growing on trees? (old family saying)
Even a good manual walkthrough would be incredibly difficult to pull off, so I don't think an automatic one would work. To my mind, the only usable walkthrough would have to wait for the game to be finished and then retro engineer all the choices to get this or that ending. "To see Chris have lesbian sex with a spider, in chapter 2, ask her how she feels about eight-legged sex toys"
 
Last edited:

Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
5,132
27,287
And do you believe in sausages growing in trees? (old family saying)
Even a good manual walkthrough would be incredibly difficult to pull off, so I don't think an automatic one would work. To my mind, the only usable walkthrough would have to wait for the game to be finished and then retro engineer all the choices to get this or that ending. "To see Chris have lesbian sex with a spider, in chapter 2, ask her how she feels about eight-legged sex toys"
Hey! Spoilers!
;)
 

Goblin Baily: DILF

Conversation Conqueror
Sep 29, 2017
7,319
15,659
Do you use loops on purpose, for grinding?

God no! Absolutely zero grinding in this game. I hate it with a passion.
may I remind you episode 1 and the talk about games and books?
Becca? Nah... ;)
Notty... if you badmouth my waifu one more time.... I swear I'll lower my rating of the game to a mere 5 stars.
How does it work? Could you describe the mechanics?
you play with Sarah and make the right choice
I am just trying to figure out if it is possible to create an auto-generated walkthrough. :p
it's easy: 1) storm area 51 and get their best hardware and software, 2) spend 10 years pinning all variables 3) pray it doesn't crash your alien device
 

UnDeaD_CyBorG

Well-Known Member
Apr 6, 2018
1,239
720
Soooo.... I dropped out of this thread a while ago because of the constant "new message" alerts.
Looks like there's plenty new content since then? I guess now's a good time to actually start?
 
  • Haha
Reactions: Canto Forte

Nottravis

Sci-fi Smutress
Donor
Game Developer
Jun 3, 2017
5,132
27,287
Is there any way to find valuable scenes? Like, for example, each one has a label with the "end" substring? Or the highest possible number?


How does it work? Could you describe the mechanics?


I know something about this.
Code:
$ knockedup = False
if unsafesex > 0:
  for x in range(unsafesex):
    $ rand = renpy.random.randint(5,10)
    if rand >= 9:
      $ knockedup = True
      break
Let's say that I hate it with a passion. :p

Thanks for all the answers!
On finding scenes, no. I don't flag them like that.

With the mechanics not heavily reliant on stats an auto what's it wouldn't really work. It all comes down to choices and those choices are informed not just by past decisions but by what people say, do and react in each scene (or at least that is the goal).

As to how the VR works I hope you'll understand if I decline to answer just now with it only just coming out.

Oh! And an autopull wouldn't pick up the hidden content. Quite a few of my renders are staged deliberately not only to impart information but also to have additional content if the player can find it. This content is not even in the code....

*wiggles eyebrows*
 
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