- Jun 21, 2017
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- 19,066
Sweet Dreams Princess NottyAlright Guys I need to turn in I'm afraid. My apologies for not reading/responding more tonight. Will try to pick up the rest tomorrow.
Laters!
Sweet Dreams Princess NottyAlright Guys I need to turn in I'm afraid. My apologies for not reading/responding more tonight. Will try to pick up the rest tomorrow.
Laters!
Right! For me Notty brings aAnd in terms of ACIO - not every author/dev wants to go down that road. You are bravely showing the rest of us how it's done, so cheers!
Hence, why we are here and not everywhere else!I don't have a problem with bad things happening, when it is the result of options, and making the right choices can avoid them. It bothers men when there is no way around it.
That's in the line of something I posted somewhere on these forums (too lazy to look up my own post ).But my own 2p's worth without reading all the discussion is that it is never OK to break the rules. Never. My own view, and it is just a view of course, is that you have a set framework of a world for the player to play in and you have to play fair.
Yep, those are hopeless. Short of having warnings bodypainted on the girls I doubt anything can be done about that."Aaaargh, I didn't want that" to which I wonder if they can read.
The big point there being, have a plan before you begin.... stick to the plan, save new stuff for the next game.
You know full well that that would draw complaints about ruining the girl's bodies with paint!Short of having warnings bodypainted on the girls
I finally got it!*blinks!*
Those of us that back at the level for the extras know full well what we are getting!The only thing I even come close to doing that with is the bonus extra's. Bored Pilot etc
Something else may be coming soon too; Thea may have gotten herself into all sorts of erm, stuff.*LAUGHS HARD!*
Or writing like:Yep, those are hopeless. Short of having warnings bodypainted on the girls I doubt anything can be done about that.
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The good news is, you don't really need a beast of a render machine (like some try to make you believe at the DAZ forums). Notty's been rendering on a 4 or 5 year old videocard. A few months ago, I was actually rendering on my CPU, which is REALLY slow. Don't bother with SLI, everything points to NVidia phasing it out anyway. A new RTX2080Ti is better than an RTX2070, yes. But that 2070 which costs less than half as much is sufficiently fast for most people (including professionals!) already.but I'm actively writing it and squirreling away cash for a render machine.
To them I would say: you do realize that you are playing a Visual Novel, right? Novel: as in lots of words... to read... not "spam the space bar and hope for nudes...."Aaaargh, I didn't want that" to which I wonder if they can read.
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Yeah, I am in much the same boat, been working on things for months, and if I am luck, I might have something to show for it by the end of the year.The big point there being, have a plan before you begin.
I'm working on a project that probably won't see the light of day for another year or more - but I'm actively writing it and squirreling away cash for a render machine. When I do start rendering and putting a final product together the entire story (and all paths) will be written, and the only slow-down at that point will be rendering.
If I'm remembering correctly, that's pretty much what Notty's been doing with H5. The story's already set in stone, and the rest is the rendering.
What this means for me is, I can start writing on another project while one is rendering (if the one doesn't kill me - and I already know what it will be). I believe that's what Notty may be doing re: the Scarlet Pirate game - she's plotting and writing now, while rendering H5. The bonus for all of us is: another Notty game close on the heels of the finish of H5!
Tell the story you want to tell, and the right audience will find you.Yeah that is the point you should not just add cause of requests, but you also should not take out parts of the story, since you might offend some people. Both are in a way equally as bad, the only thing we can ask of a writer is to tell the story they want to tell. Up to us then if we wish to follow that story or not.
Besides how could you ever think that might lead to Chris wanting to dominate you, completely a surprise.
That actually sounds like an awesome minigame.To them I would say: you do realize that you are playing a Visual Novel, right? Novel: as in lots of words... to read... not "spam the space bar and hope for nudes.
Oh, I'm playing with it lots. I've already got the models sorted - took lots of tweaking from available models to get what I wanted. I'm working on poses and lighting as I go - although rendering strictly CPU (on a Mac) so anything more than 2 characters (no background) and I can forget it. Trying to render an entire scene (background, emissive light sources, etc) I can let it go all night long and only have a grainy mess that might pass for a "magic eye" print.The good news is, you don't really need a beast of a render machine (like some try to make you believe at the DAZ forums). Notty's been rendering on a 4 or 5 year old videocard. A few months ago, I was actually rendering on my CPU, which is REALLY slow. Don't bother with SLI, everything points to NVidia phasing it out anyway. A new RTX2080Ti is better than an RTX2070, yes. But that 2070 which costs less than half as much is sufficiently fast for most people (including professionals!) already.
It's probably more beneficial to already start rendering "fun stuff" (I render backgrounds for my mobile phone, for example). Getting nice lighting can be really hard, so do practice already! Working out how to make your own poses (much cheaper than buying them), how to make clothes fit properly (especially clothes for other model generations), there's a lot to figure out before you want to publish something.
I bet at least 50% would still got it wrong (for them). They'd stop reading after the "tit" part if not earlier.Or writing like:
Chris: "Squeeze my tit if you're into femdom, you want to be dominated, and you want me to dominate you."
You could try rendering the elements separately and then use an image editor (gimp, photoshop, paint.net) to merge the renders. For example: each character on a transparent layer, then the scenery. Only issue would be the lighting...Oh, I'm playing with it lots. I've already got the models sorted - took lots of tweaking from available models to get what I wanted. I'm working on poses and lighting as I go - although rendering strictly CPU (on a Mac) so anything more than 2 characters (no background) and I can forget it. Trying to render an entire scene (background, emissive light sources, etc) I can let it go all night long and only have a grainy mess that might pass for a "magic eye" print.
I disagree a bit. I think having patrons participate in the development is not a bad thing. However, they shouldn't take over.Yeah that is the point you should not just add cause of requests, but you also should not take out parts of the story, since you might offend some people. Both are in a way equally as bad, the only thing we can ask of a writer is to tell the story they want to tell. Up to us then if we wish to follow that story or not.
Yeah, scenery is where it craps out for me - tried to render a room, killed it after 9 hours and still having only a grainy mess. Whatevs - I can still set scenes up, including lights and cameras, do some small spot test renders for levels and tuck them away for when I build a render box.You could try rendering the elements separately and then use an image editor (gimp, photoshop, paint.net) to merge the renders. For example: each character on a transparent layer, then the scenery. Only issue would be the lighting...