- Nov 14, 2018
- 6
- 1
There is one in this thread somewhere and it maybe linked in the OP.Can someone make a first week guide that will tell you what the best set up is for a good start.
have you read the newspaperIs lockpicking still something you can get as a skill? I've been trying to trigger the park event forever and it just doesn't happen at all.
Take your time and go have some food at the restaurant and think about it.I did not, thanks for the heads up. Just need to figure out where that is, doesn't appear in the house or in the inventory.
I found a solution in the henthighschool forum :Nice game but the sound doesnt work for me. Anyone with the same issue?
You might be on the 2 week cooldown period after a successful mad scientist event (MC tells you he wont do this again for a while to avoid suspicion); the chance is low but not THAT low to spend several hours on it, savescumming to get it going when not on cooldown takes me 10 mins topsWhat line do I need to change for the success rate of the mad scientist event? I've been save scumming for the last few hours now and I have only ever seen the two failures with the majority being the minor failure that only expends my supplies. I would much rather just cheat it to a guaranteed success so I don't have to go through this every time with rare success.
No, I mean when I get the event, I get either the explosion or just wasting my supplies at about a 99% rate with save scumming, I'm getting the event to start just fine. I just either end up in the infirmary or waiting several days for supplies 99% of the time.You might be on the 2 week cooldown period after a successful mad scientist event (MC tells you he wont do this again for a while to avoid suspicion); the chance is low but not THAT low to spend several hours on it, savescumming to get it going when not on cooldown takes me 10 mins tops
If you're certain you want to do that, use visual events editor from launcher. Most events are tied to location and found in Schools/NormalSchool/Events/Location/[name] or Schools/NormalSchool/Events/Location/School/[name].What line do I need to change for the success rate of the mad scientist event? I've been save scumming for the last few hours now and I have only ever seen the two failures with the majority being the minor failure that only expends my supplies. I would much rather just cheat it to a guaranteed success so I don't have to go through this every time with rare success.
I'm working with a secondary copy, so I'm not risking anything but maybe my save, which will eventually need to be replaced anyway in the event of something being added that breaks compatibility or when I finish all possible content. I actually already found the file, I just don't know what to change. By your suggestion, I guess using text editors is out, then. I'll look at it in the editor.EDIT: Well, this just got a lot more complicated than I thought considering all the factors in play, including not knowing how to work the editor itself. I found the section, but distinguishing the chance of each outcome is a bit confusing. I tried deleting the connector to the both fail outcomes already, it stopped firing at all as a result, so I think the only real way to do it is to edit the chance of each.If you're certain you want to do that, use visual events editor from launcher. Most events are tied to location and found in Schools/NormalSchool/Events/Location/[name] or Schools/NormalSchool/Events/Location/School/[name].
This also works great in place of walkthrough for looking up event requirements or consequences, though some events aren't tied to location and have to be searched for.
Disconecting will break the event, but you can connect both end to success node, or set variables that weight failure to always 0.I'm working with a secondary copy, so I'm not risking anything but maybe my save, which will eventually need to be replaced anyway in the event of something being added that breaks compatibility or when I finish all possible content. I actually already found the file, I just don't know what to change. By your suggestion, I guess using text editors is out, then. I'll look at it in the editor.EDIT: Well, this just got a lot more complicated than I thought considering all the factors in play, including not knowing how to work the editor itself. I found the section, but distinguishing the chance of each outcome is a bit confusing. I tried deleting the connector to the both fail outcomes already, it stopped firing at all as a result, so I think the only real way to do it is to edit the chance of each.
FYI if you play as a female - you can get pregnant also but how many weeks you are pregnant is messed up big time - got told that I was pregnant 808 weeks after 3 weeks of play timeOnly one and its repeatable every 4-6 months of game play.
No image for it but they will talk about her being pregnant.
Don't want to spoil it for you so its best to just play to get it, I will say this you meet the girl out side during lunch.
There is a mod that allows pregnancy if you want to go that route.
Jenny Cooper - Ameile is the daughterthe teacher you need to unlock stuff like school basement (and i also think the bondage gear) is called samantha keller. investigate her case with the detective and bribe her. it will cost ya a nifty penny so be prepared. once you built the basement you can start corrupting her. let her teach computer sciencs and set monitoring to rigid (that's found in the school policies). now visit her computer science class from time to time and with a bit of luck you will tell her to personally monitor the computers. if that happens, go to ya persoanl room and check the cameras between 16:00 and 18:00 (ya need to set up a spy camera in the computer room beforehand). you will encounter the teacher molesting an asleep student. talk with keller and oyu have her in ya pocket.
its used for some quests like the cop quest where you corrupt some female detectives. i think amlie coppers is the name of one of the detectives who also appears to be a PTA member. you can use it during lunch break too. last but not least you can use it on persons directly by making them inhalte the substances. it has a failure rate though.