Is there a guide to manage classes? seens too hard to follow the stat guidelines i was thinking i just needed to max everything...
You must be registered to see the links
As a general rule at the start of the game i:
No new students(seems bugged at the moment so i only allowed students i approve of then reject them all)
Make 4 classes and split the students up between them.
The reason for this is that few students learn faster and with no new students your stats skyrocked as you dont need to teach new people.
I hire 4 teachers and asign eatch to one of the following lessions:
History: this will increase your education, it also increases your income when the state comes to check on your preformance.
Religion: Increases loyality, meaning i can get away with alot. It also decreases corruption but early on corruption is worthless.
Art(need art room): Increases happyness(aka they will not cause trouble and i get to keep my job)
School sport: Needed for several corruption events(sarria hardman & Hana friend of rie parrier)
It also increases happyness and health.
The first ingame month is to learn skills.
The second is to master skills.
The third is to start researching alchemy....sorry chemistry and start corrupting the school teachers, parents etc.
General speaking you dont want to open the school to more students until you have already compleetly corrupted it.