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W65

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May 31, 2018
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Spinner has done a fine job documenting the game. The in game help system is much better than it was and you should find a Docs folder in the game download filled with long pdfs about how various bits of the game work.
Well, okay. I guess I'm hoping for comprehensive documentation in one place. I still don't know what an event struct template is, and I still don't see an explanation of how "mind" works. Still, they're doing much better than most hobby porn games people expect to be expanded.
 
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a1fox3

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Well, okay. I guess I'm hoping for comprehensive documentation in one place. I still don't know what an event struct template is, and I still don't see an explanation of how "mind" works. Still, they're doing much better than most hobby porn games people expect to be expanded.
Go to the site and ask and Spinner will answer you or get someone to give you answers.
 

Zappyboi

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Oct 1, 2018
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So anyone has a walkthrough for beginner know what to do in the game ? I'm first time to this kind of game and can't understand really much about the game mechanic
 

a1fox3

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So anyone has a walkthrough for beginner know what to do in the game ? I'm first time to this kind of game and can't understand really much about the game mechanic
Searching this thread is your friend or searching any thread when you need a walkthrough for games will give you what is known about walkthroughs.
 

n1ck

Member
Feb 5, 2018
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I think the visual editor was a way of extending the ability to edit to people who aren't any good at traditional programming or scripting. Doing this makes sense if you think you're going to have a community with lots of people willing to contribute, have the free time to contribute, and who aren't skilled with traditional programming--all us no-talent, porn obsessed losers, I guess. It is an awful lot of work to maintain, I imagine, and adds a lot of baggage to the XML files for events. I think the real problem, though, is that they're ending up developing what is basically an internal development tool and expecting external users to be able to use it; there's little in the way of documentation, look and feel options, control options, and the kind of stuff you'd expect from what is trying to be a development environment for literally one game. I mean, what is an "event struct template" and what would I use it to do? Why is there a section for "dev tools" that requires a secret code to use, when all these other development tools are exposed?

I'm a very old-school amateur programmer, and even I know that documentation is something everyone needs and nobody wants to do. It's a little schizophrenic to go out of the way to make an accessible way to change the game, and then expect people to learn it entirely by trial and error, copying examples, and asking specific questions. Then again, I imagine nobody wants to spend hours of their life fully documenting a hobby project. Ultimately, that is what it ends up feeling like: someone's hobby project.
Yes, I also think the VEE is for the benefit general modders. However, there's 2 things that hamper it. The 1st is as you say, docs. In visual programming, clear docs are imperative, more so than traditional programming. Each building blocks are black boxes that do complex operations, which are poorly documented. If the target audience are modders with no previous programming skills, let alone know what animal "algorithms" is, giving docs in the tooltip is a recipe for disaster. That's for those who know what algorithms are, which BTW even most mid level programmers nowadays who work professionally as programmer are clueless about. That's missing the target audience by 10 thousand miles.

@Regardie: No, the docs are very poor. What I know now about event scripting, 90% of it are from deducing how other event code already shipped with the game works. That's a hit and miss process and I strongly doubt new modders care to do that, especially those without background in scripting. Another 5-7% is from experience with several other programming languages. The only thing I find useful from the docs is the fact that several event in the NativeEvent folder will re-read designated event code afresh from the disk, hence recompiling new event codes as necessary, every midnight.

2nd is the fact that the code/graph gets messy very fast. Yes using variable references help, but at what cost. The docs even says adding comments/docs in the code WILL hamper performance. IDK what other language out there, game scripting or traditional, that do this. Imagine what adding variables, references or not, will do to performance. The way I see the engine work, each variables you add will have to be loaded/initialized and linked from the engine space to the script space (each event code have their own workspace), not to mention the linking between script spaces, EVERYTIME an event is run. This is the nature of having a script extensible engine. Having a visually scripted code, it multiplies the problem by at least 10 fold.

3rd (I know I said 2 ;P), there are basic idioms of programming which are not implemented, i.e. for loop, do while. Yes it can be implemented by the modder, that's assuming the modder knows about the idiom, but it is VERY EXPENSIVE in term of performance. I imagine that each block in the VEE are implemented by the engine native language, run in engine space (if not, well, I'd really like to meet the one who design it). Loops are already a necessary evil in traditional performance programming (which all games are part of), but doing it in the constrained script space, wow.

About the password protected "Dev Tools", I second you, what's up with that.

Event Struct Template, I know I read it before, can you pinpoint where you read about / encounter it?
 
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foofoo3344

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Pregnancy tagged and also I saw options for fertility and stuff like that but I don't think the Pregnancy system is implemented yet. Also is this dead?
 
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a1fox3

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Pregnancy tagged and also I saw options for fertility and stuff like that but I don't think the Pregnancy system is implemented yet. Also is this dead?
There is one girl you can get pregnant in this game at this time.
You must rescue her from the rapists and refuse the money she offers and then she will offer herself to you, a lot of players make her a sex slave but that will not allow pregnancy.
 
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n1ck

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There is one girl you can get pregnant in this game at this time.
You must rescue her from the rapists and refuse the money she offers and then she will offer herself to you, a lot of players make her a sex slave but that will not allow pregnancy.
Thanks for the clear explanation.

Making her a sex slave though has it's own perk. If you fed her well enough then free her afterward, she will be loyal to you and request to wear "special" uniform at school. Then, between 1 to 3 weeks later, the cycle repeats, another girl gone missing.

Pro-tip:
  • If you rape her when you found her, and caught by the kidnapper, pleading for your life leads you to kidnap another girl. Good luck with that (only 10% chance of succeeding)
  • If you didn't fed her well enough, she and her family will move to another town after you set her free, thus ending the cycle
  • Fed her well enough means feeding her every day, don't miss a single day when she's in the darkroom. Miss feeding her for 3 days and she'll die
  • If you want the cycle continues, it's recommended you don't do it in parallel with Nina Parker corruption quest. It's not a rule, but you'll be cutting it close (there's an event in the chain which make you won't be able to feed her for 2 days)
  • When making her your slave, feeding advance progress, while beating her regress it
 

Lloyd980

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Mar 22, 2018
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Thanks for the clear explanation.

Making her a sex slave though has it's own perk. If you fed her well enough then free her afterward, she will be loyal to you and request to wear "special" uniform at school. Then, between 1 to 3 weeks later, the cycle repeats, another girl gone missing.

Pro-tip:
  • If you rape her when you found her, and caught by the kidnapper, pleading for your life leads you to kidnap another girl. Good luck with that (only 10% chance of succeeding)
  • If you didn't fed her well enough, she and her family will move to another town after you set her free, thus ending the cycle
  • Fed her well enough means feeding her every day, don't miss a single day when she's in the darkroom. Miss feeding her for 3 days and she'll die
  • If you want the cycle continues, it's recommended you don't do it in parallel with Nina Parker corruption quest. It's not a rule, but you'll be cutting it close (there's an event in the chain which make you won't be able to feed her for 2 days)
  • When making her your slave, feeding advance progress, while beating her regress it
The only options I get is to set her free, take her to my dark room, or rape her myself. So how exactly do you get her pregnant?
 

a1fox3

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The only options I get is to set her free, take her to my dark room, or rape her myself. So how exactly do you get her pregnant?
You set her free and when she shows up and offers money at your office in school you need to refuse the money then she will offer herself to you and this is what is needed to get her pregnant.

Full pregnancy support is not in the game yet, they have the preg bodies in the game but there not used yet.
 

hypnosmythos

New Member
Jun 7, 2018
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I'm not sure if this is a bug or I'm just missing a bit.

On the Hooter Corruption questline.
I've blackmailed Susan Hooter for rent money and she agreed to do things at her home at night.
BUT, when I go to the Hooter home, nothing happens. If I show up at 22:00-24:00 either Peter's there, or Susan isn't. So nothing happens. Eventually Susan shows up in her bedroom, but there are no events. She's just in pj's.

Not sure where I messed up.
 

a1fox3

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I'm not sure if this is a bug or I'm just missing a bit.

On the Hooter Corruption questline.
I've blackmailed Susan Hooter for rent money and she agreed to do things at her home at night.
BUT, when I go to the Hooter home, nothing happens. If I show up at 22:00-24:00 either Peter's there, or Susan isn't. So nothing happens. Eventually Susan shows up in her bedroom, but there are no events. She's just in pj's.

Not sure where I messed up.
You must first talk to Peter and let him know you will be there that day and I do mean """THAT DAY""" or it will not go on then show up at 23:00 and go to Susan bedroom and if she is not there go out and back into her bedroom until she shows up or 24:00 comes around then do the deed or leave and let Peter know it did not go well and set up a new day.
 

hypnosmythos

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Jun 7, 2018
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You must first talk to Peter and let him know you will be there that day and I do mean """THAT DAY""" or it will not go on then show up at 23:00 and go to Susan bedroom and if she is not there go out and back into her bedroom until she shows up or 24:00 comes around then do the deed or leave and let Peter know it did not go well and set up a new day.
Ahhh. That did it. Thank you
 

n1ck

Member
Feb 5, 2018
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Ahhh. That did it. Thank you
Just FYI, Peter Hooter is linked to other corruption quest as well, namely Jenny Copper and Nina Parker. So it's best to do Hooter quest as soon as possible.

Note on Nina Parker, Sierra Hardman also linked to her as well. So IMO do Nina Parker last.
 

Lloyd980

New Member
Mar 22, 2018
6
1
Thanks for the info before!

I'm wondering about Ameli Coppers. She's involved in the Maid Club events, but I can't seem to get beyond the Theater club section? Every time I enter the classroom no event triggers.
 

n1ck

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Feb 5, 2018
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365
Thanks for the info before!

I'm wondering about Ameli Coppers. She's involved in the Maid Club events, but I can't seem to get beyond the Theater club section? Every time I enter the classroom no event triggers.
The next event in the chain is not in the class room, but in the hallway, that is any location at school which name contains the word "floor" (i.e. Ground Floor West), and/or the Annex.

Meet her 4 times there then the maid club will be open.
 
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