RPGM Completed Henteria Chronicles Ch. 2 : The Law of the Tribe [Update 16] [N_taii]

4.00 star(s) 54 Votes

kupalka290

New Member
Aug 10, 2021
6
1
During the Quest 55 "The Return of the Old Lover: Objective - Bring the Letter to Neve (Wedath)" there's a bug that says "Your currently helping Goras. Finish Side Quest 44 first before entering Neve's House".
 

DeDzOp

Newbie
Aug 13, 2020
93
32
I never thought that a game of this genre and with pixel graphics would interest me. I will be waiting for the release of the 3rd part with impatience!
 
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N_taii

The world needs a little bit more Pixel Porn
Game Developer
Dec 4, 2017
1,323
3,841

N_taii

The world needs a little bit more Pixel Porn
Game Developer
Dec 4, 2017
1,323
3,841
This is the saddest thing I've ever heard, I already remembered because I didn't like the true endings of these games hahaha, it may be works of art but these endings always break your soul. Thanks for explain me.
I can't really bring myself to write something happy for the True Ending, because I don't think it would fit the tone of the game. So I try to write something bittersweet instead, where the MC doesn't lose, but he doesn't really win either.

I never thought that a game of this genre and with pixel graphics would interest me. I will be waiting for the release of the 3rd part with impatience!
Glad you liked it : )

During the Quest 55 "The Return of the Old Lover: Objective - Bring the Letter to Neve (Wedath)" there's a bug that says "Your currently helping Goras. Finish Side Quest 44 first before entering Neve's House".
That's weird, because that means the game registered that you hadn't finished quest 44. Yet, if you have started quest 55, it means you have reached one of the endings, so any uncompleted quest would be counted as failed, and the message with Goras would have been removed.
Could you tell me whether you have finished quest 44, or is it counted as failed? Also, which day + time of day was it? Thank you!
 

Sieglinnde

Let the Nightshine in - Developer
Game Developer
Dec 2, 2019
2,190
4,614
So, this is finished already... Great, it's time for me to try it. It has been (I think, idk) a year since I tried the first Henteria Chronicles and I had enjoyed it so much... I am very excited
 

N_taii

The world needs a little bit more Pixel Porn
Game Developer
Dec 4, 2017
1,323
3,841
So, this is finished already... Great, it's time for me to try it. It has been (I think, idk) a year since I tried the first Henteria Chronicles and I had enjoyed it so much... I am very excited
Thanks! If you haven't finished it already, I hope you will like it.

This is a really well done game. Congrats to the dev.
Thank you : )
 

lewdmax123

New Member
Feb 13, 2022
12
3
Dear developer, I beg you to provide me some source for the menu music. (The music that's being played in that "new game/continue/exit" menu section.

I can't say in words how much I love this game. This game is a masterpiece. Like it has a soul and it's more than a game. Plus the soundtracks are brilliant. Please share the song names if possible.

Honestly, you should try writing story/novel someday, you have top tier skill in storytelling. Love your storytelling.
 

N_taii

The world needs a little bit more Pixel Porn
Game Developer
Dec 4, 2017
1,323
3,841
Dear developer, I beg you to provide me some source for the menu music. (The music that's being played in that "new game/continue/exit" menu section.

I can't say in words how much I love this game. This game is a masterpiece. Like it has a soul and it's more than a game. Plus the soundtracks are brilliant. Please share the song names if possible.

Honestly, you should try writing story/novel someday, you have top tier skill in storytelling. Love your storytelling.
Thank you for your kind comment : ) The song is actually just the last part of a longer song called "I still feel your heart" by Fesliyan Studios. I cut it to better fit the kind of feel I wanted for the title screen.
You will also see that a lot of the songs are from Fesliyan studios, especially the sad ones.
 
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LazwelX

Well-Known Member
Aug 13, 2020
1,050
659
Thank you for your kind comment : ) The song is actually just the last part of a longer song called "I still feel your heart" by Fesliyan Studios. I cut it to better fit the kind of feel I wanted for the title screen.
You will also see that a lot of the songs are from Fesliyan studios, especially the sad ones.
Man I gave it a listen and those songs are beautiful, also I wanted to ask if you were planning to do a more connected universe in the future for any works?
 
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Queen_Nothing

Active Member
Dec 22, 2021
516
524
N_taii

One small piece of feedback. You know how, when the girls are in a h-animation, their faces are pink? Would it be possible to tone that effect down for HC3? Like, I get the effect you're going for with it, but when they have pink faces in every scene it looks out of place and wierd, like they've been choked or something. A regular splash of pinks across the cheeks to represent a blush would probably look way hotter!


Looking forward to HC3!
 
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LazwelX

Well-Known Member
Aug 13, 2020
1,050
659
2 question here..

1. There's HC Ch 1?
2. any save full for gallery room ?
yes there is a hc1 and the developer tends to leave a save file list with the saves where you can clear each different ending to get the full rec room.
 

Queen_Nothing

Active Member
Dec 22, 2021
516
524
N_taii

I had a thought while writing my review. Games in this format (cycling through times and days) really need some way to hint to the player when a scene is available to be found. It astonishes me to look back on my playtime with your amazing game and realise that HC2 had nothing of the sort, beyond 'this happens during x quest'. I know I followed a guide as I suspect most players will, to save myself hours of wandering around aimlessly. I know you might be fully refocusing on the next game by now, but HC2 has at least two perfect ways to handle this.

First; it's in character that Noah learns from his father to do rounds of the village and check in with people now and then. Rather than expect the player to wander around aimlessly (or more likely just run around and check everywhere), you could have Noah say to himself when he wakes up, "I should check up on Neve today" or "It's been a while since I've seen Solana" when it's a day/time that a Neve/Solana event is waiting to be triggered. It's a gentle nudge, but a pretty clear one.

Secondly, a more subtle way to handle guiding the player that still maintains the character obliviousness; colored flowers. Noahs house has a flower garden and all of the key women have a unique hair color. You could put in a certain flower, say a yellow one to represent Solana, and if you notice the flower is open that means there's a new Solana event to trigger; a closed yellow flower indicates there's no new Solana event in that time slot. Likewise an orange one for Aywin, a white one for Neve, black for Thania, etc.

Again, I realise you might not want to go back and add such a system to HC2 now, though I think it would really benefit from something like this. Likewise HC3 might very much benefit from some sort of 'event guide' system like this, that's not as explicit as a 'magic diary that tells you when/where a lewd scene will occur'; there's ways to guide the player without giving them an immersion breaking guide book IC, or making them read hints in the recollection room. Looking at the two above as examples, you could have a dialogue before the start of the game that asks the player if they'd like either clear hints (like the character telling himself to go see X) or a more obscure system (like the flowers blooming for a certain girl).

Dunno, just thoughts. Nobody wants to spend hours wandering around looking for scenes that may or may not be happening, but also following a walkthrough pdf is less immersive than an in game system.
 
4.00 star(s) 54 Votes