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Eh, it is very tame in comparison to some Egyptian stuff.

Like how Thoth was born during a struggle between Set and Horus, with the former "accidentally swallowing" the semen of his homie.
Mythology from the region doesn't often come to mind, but the semen stories really are bizarre and I believe Egypt had more than just that one instance. I'm sure the real weirdest comes from somewhere outside of Europe, we'll have to wait for someone versed on whatever region it ends up being to bring up the tale.

You answer for a message that mixes up Scandinavian mythology (Elder Edda, to be exact) with Celtic mythology (Cauldron of Dagda from Mabinogion, if I remember correctly).
If you follow the thread you'd see its interspersed almost from the outset with talk of Greek, Norse, Irish and Welsh mythology. Its worth mentioning that the salmon of knowledge motif exists in all three of the North-western European mythologies mentioned, making them interrelated and especially relevant to each other for comparison.
 

Slamjax

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The description is quite funny from the beginning. The Scythian (i.e. from the Scyth people) is a hero of celts. Celtic nations lived in Northern-Western Europe so it's quite a mystery how a horseman warrior from Crimean steppes comes to the territory of modern Germany, France or UK and becomes a known hero there. For this thing alone that game is worth downloading. Let's hope the game itself is worth the synopsis.
South Eastern, Central and Western Europe is a more precise ranging for the Celts in their prime. Northern Germany and Scandinavia were never Celt lands. There is a founding legend of the Celts that says they came from Scythia - main character's origins are explained in the prologue of the game.

Think for a moment, what would real celt from the second century AD say if he saw modern myths. He thought Dagda's cauldron is a normal thing but even the simple thing like gender equality was something unthinkable for him.
An ancient person's way of thinking is probably so different from our own that we would be shocked about what he would and wouldn't accept and also what he found funny or interesting. There would be similarities too though, of course. I think everyone laughs (or at least smiles) at slapstick comedy.

Also, to be honest, for your insular Celtic dude (Briton? Gael? Pict?), ignoring the language barrier, he would ask a lot of questions about the myths, because the stories he would know are very different from what we have, which came mainly from written sources during the Christianization of the Islands in the Middle Age.
We have definitely lost a lot of the original myths and legends since it was the Christian monks that wrote them down for us. But I also think that the stories were never standardized, since they were told orally by storytellers and bards, so there was never any 'canon' version of events. The great characters of Irish myth were probably like the Batmans and Supermans of their time - they were put into whatever tale the storyteller wanted to tell and a few of the more popular stories that were commonly told survived to this day in one of the many variant forms it used to have.

If you are going to charge people for gated content in the game then it should be bigger than what is currently present. The paths end as soon as they begin.
The decision to support me and how they support me is up to the patron.
Heroes of Celtica is made solo in the free time I have after coming back from a full-time job, so I can't compete with some other creators and teams that can crank out 1000+ images and 40,000 words per update. The cadence and volume of the work for each update of Celtica is not going to deviate much from the current pace. People can make their choices based on that, knowing that eventually, they can get everything free without paying me a red cent. There are a lot of AVs out there and people have to make choices - I get that.

All the patron-only content will start being made public in future updates somewhere down the track (I am thinking after 12 months) but for now, it's my way of saying 'thanks' to the ones that support me with some bonus material. I would want my supporters to support me because they like what I do and want to help me out with Celtica, rather than feel like they are buying something from me in a business transaction.
 
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Slamjax

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But the game is now needing a total restart and it will go full throttle on a sole path for the coming updates: the druid.

Was it not a better solution to try this one path with different renders and see if it fits the game?
Because the game changed totally now and is unrecognizable if the prologue no longer basically splits the paths into different hero classes.
The game is not restarting. It is prioritizing one character branch from the current update onwards. Everything that has been released before this is still part of the game. Making different renders on a new engine is not a choice I wanted to make in the middle of a development cycle. What AAA game ever had success with a massive change halfway through its development? Maybe some, but I doubt many. There would be massive release delays to Celtica if I did that - there is time required for learning the new rendering processes and technology. Also, there is a significant cost involved in buying new characters and 3D assets.
I'm going to save all this effort for the next project after Celtica.
 

youraccount69

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HeroesOfCelticaDarkDruid-0.6
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SickDian

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Jul 21, 2019
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Mythology from the region doesn't often come to mind, but the semen stories really are bizarre and I believe Egypt had more than just that one instance. I'm sure the real weirdest comes from somewhere outside of Europe, we'll have to wait for someone versed on whatever region it ends up being to bring up the tale.
According to some stories, the semen of Geb created Earth, and historically, there was an annual ceremony related to planting season, of the Pharaoh and his dudes jerking off to the Nile.

One funny story, this time coming from India, the God Indra, who is a sort of Zeus, both in role and personality, fucked Ahalya, the wife of the sage Gautama Maharishi, which after he discovered such event, cursed Indra to have his body surrounded literally by 1000 vaginas, after some times has passed, the man decided Indra was humiliated enough and changed it to 1000 eyes.

We have definitely lost a lot of the original myths and legends since it was the Christian monks that wrote them down for us. But I also think that the stories were never standardized, since they were told orally by storytellers and bards, so there was never any 'canon' version of events. The great characters of Irish myth were probably like the Batmans and Supermans of their time - they were put into whatever tale the storyteller wanted to tell and a few of the more popular stories that were commonly told survived to this day in one of the many variant forms it used to have.
Granted, without Christian monks, we would have lost possibly forever these stories. It is very common everywhere stories change times after times, due to some translation errors, different interpretations, or even simply wanting to tell them in another way. People associate Grimms with the "OG Fairy tales", but in reality, they just collected centuries old folklore and fairy tales in Germany and the surrounding.
 

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Heroes of Celtica: Dark Druid [v0.6.0] [Slamjax Games] - Compressed

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Slamjax

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I can't get the druid path i always end up with warlord, is there some values that I am unable to reset because of Persistent data?
Druid path is low sex and high evil in the original prologue. It used to be the other way around but was flipped because Warlord was a better fit for high evil, high sex.
 
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Altair1243

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Aug 17, 2019
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South Eastern, Central and Western Europe is a more precise ranging for the Celts in their prime. Northern Germany and Scandinavia were never Celt lands. There is a founding legend of the Celts that says they came from Scythia - main character's origins are explained in the prologue of the game.



An ancient person's way of thinking is probably so different from our own that we would be shocked about what he would and wouldn't accept and also what he found funny or interesting. There would be similarities too though, of course. I think everyone laughs (or at least smiles) at slapstick comedy.



We have definitely lost a lot of the original myths and legends since it was the Christian monks that wrote them down for us. But I also think that the stories were never standardized, since they were told orally by storytellers and bards, so there was never any 'canon' version of events. The great characters of Irish myth were probably like the Batmans and Supermans of their time - they were put into whatever tale the storyteller wanted to tell and a few of the more popular stories that were commonly told survived to this day in one of the many variant forms it used to have.



The decision to support me and how they support me is up to the patron.
Heroes of Celtica is made solo in the free time I have after coming back from a full-time job, so I can't compete with some other creators and teams that can crank out 1000+ images and 40,000 words per update. The cadence and volume of the work for each update of Celtica is not going to deviate much from the current pace. People can make their choices based on that, knowing that eventually, they can get everything free without paying me a red cent. There are a lot of AVs out there and people have to make choices - I get that.

All the patron-only content will start being made public in future updates somewhere down the track (I am thinking after 12 months) but for now, it's my way of saying 'thanks' to the ones that support me with some bonus material. I would want my supporters to support me because they like what I do and want to help me out with Celtica, rather than feel like they are buying something from me in a business transaction.
I mean, no offense, but it's like you said anyways. You can't really compete so what are you offering by pay-walling content except doing work for people that won't see it and turning away people that might be interested in supporting you (because it's kind of perceived as greedy, even if that's not your intention)? Plus, this is just kind of my opinion, but most people tend to work harder on the stuff they pay-wall rather than the free content, which tends to create an unfair bias. If it was intended as a form of primary income, or significant form of income, I could perhaps understand although my misgivings would still be relevant. As it is, I see "Patron-Only" and it just kind of turns me off the whole idea of ever supporting anyways, largely because I've seen so many dirty moves on Patreon where the only "good" (That's a subjective good, BTW. In general I enjoy what you've done so far) content in an otherwise average or mediocre VN is patron-only.
 
Nov 28, 2023
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The game is not restarting. It is prioritizing one character branch from the current update onwards. Everything that has been released before this is still part of the game. Making different renders on a new engine is not a choice I wanted to make in the middle of a development cycle. What AAA game ever had success with a massive change halfway through its development? Maybe some, but I doubt many. There would be massive release delays to Celtica if I did that - there is time required for learning the new rendering processes and technology. Also, there is a significant cost involved in buying new characters and 3D assets.
I'm going to save all this effort for the next project after Celtica.
No more Warlord? I am sad. I liked his physical domination and blood thirsty yet disciplined ways
 

AkaQ

Member
May 23, 2022
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I appreciated the change in focus. Initially, it felt like the dev was making four separate games at once. So when there was an update, it usually wasn't "my" class.

The Druid is the one that feels most similar to the same dev's older games, which I really liked. The other classes didn't seem as interesting in comparison. I even tried Warlord but didn't really enjoy it...

Also, the prologue's point check always seemed "wrong." To be a druid, you have to be evil and have VERY LITTLE sex; then Lugh says, "How many women did you sleep with this time?", and in my head I think, "Less than four because if there were more, the dev wouldn't let me be a druid, lol." The new Druid-focused start to the game fixed this inconsistency.

Thanks for this. :D

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whatone

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Slamjax
Enjoying the game, but wanted to point out a couple of small grammar errors in the Prologue:
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This should read "A hunched figure ".
"An" is only used when the first pronounced letter is a vowel.
An hour. A house.

I see people making this mistake with "historic" all the time. I guess it just comes due to people dropping the "H" when they speak, making it "an 'istoric".
But, when we write, the first letter pronounced is still a consonant, "H", so "a" should be used, not "an".
Same here. It's "A hunched figure", not "An 'unched figure".
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This should be "clientele".
"Cliental" is a rarely used adjective referring to something related to the client. e.g. His cliental privileges.
"Clientele" is a noun referring to the body of clients. e.g. This business has a large amount of customers, they are its clientele.
As you are clearly talking about the collective customers of a business, "clientele" is the correct word.

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"I know of no other"
 
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lorddarkam

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This is GREAT, at first i was skeptical when i saw the art, but then i saw it was the same guy from Stellar icognita and i was like "This guy can cook like crazy degenerate endings and give many choices", and as expected this is BANGER

I will never question Slamjax again every penny he make is deserved

I see theres something about a class choice ? i playing the game and theres a battle and i havent chose anything yet i starting to think "or there is something wrong or there is alot of content"
 

WhY NoT?!

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lorddarkam

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I'll get back to the Warlord eventually.
Druid felt the best, but i really like some girls from other class, the Blonde is flawless, Corda has her charm, can you focus on Druit and put all the girls there, when you finish then you could do the others, being divided into class before finishing a patch is a waste of your time, you could even re use some renders for specifc scenes (plots) that could happen in a few patchs cuz i mean is the same history from diferent perspectives but the same world (like Corda exist in that world Druid is too and actually can still be captured by mc in another way, and the scenes can have with a few differences ???
 
4.40 star(s) 18 Votes