The description is quite funny from the beginning. The Scythian (i.e. from the Scyth people) is a hero of celts. Celtic nations lived in Northern-Western Europe so it's quite a mystery how a horseman warrior from Crimean steppes comes to the territory of modern Germany, France or UK and becomes a known hero there. For this thing alone that game is worth downloading. Let's hope the game itself is worth the synopsis.
South Eastern, Central and Western Europe is a more precise ranging for the Celts in their prime. Northern Germany and Scandinavia were never Celt lands. There is a founding legend of the Celts that says they came from Scythia - main character's origins are explained in the prologue of the game.
Think for a moment, what would real celt from the second century AD say if he saw modern myths. He thought Dagda's cauldron is a normal thing but even the simple thing like gender equality was something unthinkable for him.
An ancient person's way of thinking is probably so different from our own that we would be shocked about what he would and wouldn't accept and also what he found funny or interesting. There would be similarities too though, of course. I think everyone laughs (or at least smiles) at slapstick comedy.
Also, to be honest, for your insular Celtic dude (Briton? Gael? Pict?), ignoring the language barrier, he would ask a lot of questions about the myths, because the stories he would know are very different from what we have, which came mainly from written sources during the Christianization of the Islands in the Middle Age.
We have definitely lost a lot of the original myths and legends since it was the Christian monks that wrote them down for us. But I also think that the stories were never standardized, since they were told orally by storytellers and bards, so there was never any 'canon' version of events. The great characters of Irish myth were probably like the Batmans and Supermans of their time - they were put into whatever tale the storyteller wanted to tell and a few of the more popular stories that were commonly told survived to this day in one of the many variant forms it used to have.
If you are going to charge people for gated content in the game then it should be bigger than what is currently present. The paths end as soon as they begin.
The decision to support me and how they support me is up to the patron.
Heroes of Celtica is made solo in the free time I have after coming back from a full-time job, so I can't compete with some other creators and teams that can crank out 1000+ images and 40,000 words per update. The cadence and volume of the work for each update of Celtica is not going to deviate much from the current pace. People can make their choices based on that, knowing that eventually, they can get everything free without paying me a red cent. There are a lot of AVs out there and people have to make choices - I get that.
All the patron-only content will start being made public in future updates somewhere down the track (I am thinking after 12 months) but for now, it's my way of saying 'thanks' to the ones that support me with some bonus material. I would want my supporters to support me because they like what I do and want to help me out with
Celtica, rather than feel like they are buying something from me in a business transaction.