Hard to tell with so little information, but if I had to guess, I think you didn't copy over index.html (that loads klib) from the mod folder into the game archive. Other possibility is that you downloaded just the patch and not the archive containing the mod (its' name is redist7.zip) Also, check that your game version is 0.641, it may not work with earlier ones. Hope this helps, good luck.guys i have problem with Klib Extension Project i dont get mana bar and klib menu what i have to do any ideas?
Did you even Google it?where can i download this asar plugin can u send me link or something cus i dont found it
Ok so this is out of context, but I cannot run this game whatsoever, regardless of mods. Do you know much of this error and possibly able to find a workaround?Ok, tested it and it looks like "Pokdun lvl.5-20", "Pokdun lvl.15-25" and "Pokdun lvl.20-35" are in proper state. "Swarm lvl.25-30" is just one hard level and I'd say it's far from finished.
Download here:You must be registered to see the links(67Mb)
I hope I included all dependencies inside. But if something doesn't work (shows error in log) ping me, I'll be able to fix it quickly.
Tested on v0.51, but shouldn't be any problem running it with the latest version. It will most likely conflict with Eternal Mystery Dungeon and Mike W Desert Sands, so it's better to remove those mods before installing this one. It shouldn't cause any issues with the save game, just some items will go missing on start. However, this mod was balanced to start "from level 1". Those numbers after dungeon names are heroes levels those were designed for. Note that the mod is hard, just as Eternal Mystery Dungeon.
Credits: EterDecay (most of the stuff, I saw that a lot of his assets were made in cooperation with Enlit3d), Enlit3d, Mike W (at least Harpies, but most likely I've used something more), XCross, maybe someone more.
Restart the computer (sometimes helps with this specific game). Try downloading the game again (a fresh clean copy without modifications), extract into a different folder and try - to be sure that the game overall works for you. If it works fine, then it's an issue with some mods (or mods leftovers if you deleted those but somehow not fully) or code patches if you applied any.possibly able to find a workaround?
I've had this long ago when I tried to play this from an overly-long directory... OR, from a directory that include symbolsOk so this is out of context, but I cannot run this game whatsoever, regardless of mods. Do you know much of this error and possibly able to find a workaround?
the MD mod onthe pokemon mod seems to be missing some files so they won't load in properly (the load file and such) is there a fixed download with everything or have the mods just not updated the download link yet?
Do you still have that mod?Ok, tested it and it looks like "Pokdun lvl.5-20", "Pokdun lvl.15-25" and "Pokdun lvl.20-35" are in proper state. "Swarm lvl.25-30" is just one hard level and I'd say it's far from finished.
Download here:You must be registered to see the links(67Mb)
I hope I included all dependencies inside. But if something doesn't work (shows error in log) ping me, I'll be able to fix it quickly.
Tested on v0.51, but shouldn't be any problem running it with the latest version. It will most likely conflict with Eternal Mystery Dungeon and Mike W Desert Sands, so it's better to remove those mods before installing this one. It shouldn't cause any issues with the save game, just some items will go missing on start. However, this mod was balanced to start "from level 1". Those numbers after dungeon names are heroes levels those were designed for. Note that the mod is hard, just as Eternal Mystery Dungeon.
Credits: EterDecay (most of the stuff, I saw that a lot of his assets were made in cooperation with Enlit3d), Enlit3d, Mike W (at least Harpies, but most likely I've used something more), XCross, maybe someone more.
Yes. I've tested it only with public version (0.51) but it virtually should work with the latest one too. New link:Do you still have that mod?
Mods can conflict between each other, and that one will most likely conflict with original MD mod, so having a clean copy of the game is even more important.Restart the computer (sometimes helps with this specific game). Try downloading the game again (a fresh clean copy without modifications), extract into a different folder and try - to be sure that the game overall works for you. If it works fine, then it's an issue with some mods (or mods leftovers if you deleted those but somehow not fully) or code patches if you applied any.
Nope, works just fine with yours. Thanks. I'm using this method.But if the original mod didn't work for you, then the "upgraded one" most likely won't work either.
On a side note, I kinda discovered a way to avoid the infamous "BodyMeshNAnim" loading error entirely. At least it works 100% of the time for me. You just start the game, let it expand to full screen. And here is the "trick" part: you quickly Alt+Tab out of it and minimize the game window. If you do this too late, you won't get past the bug. When it gets past the faulty part, (adds last batch of files to the queue) you can switch back to full screen mode. It loads without any errors after that.