- Jan 4, 2023
- 35
- 21
i unzipped the mod in data folder of game but i don't know how to access it in the game. can someone explain to me with pictures if possible?
You can just go new mod maps, type list_unit_ids, or list_item_ids to see the new modsi unzipped the mod in data folder of game but i don't know how to access it in the game. can someone explain to me with pictures if possible?
Hi. Yes, this is one of the best sex games, and it has a modding support.This is the most potential game I have ever seen. I also want to make some mod or animation that can be used in the game myself. What software and knowledge base do I need? I like this game very much.
Have a look in the comment section of this Mod overview page, i think you should find it:I had to reset my laptop so all of my mods got wiped for this game, does anyone have the mod file that gives you the dark fairy boss's vine move manuals?
Well, that's because you can only catch non-unique enemies. Basically, if the unit dies and dissapears - you can catch it, otherwise - tough luck.a question,i try many times to catch the boses,and i use the restrain chain,but wen i go out of dungeon not there ,why?
You would think it'd be easy to change that, given everything in the game is just json, but I can't find what differentiates a mob unit and a unique unit. Even unpacking the app/electron files doesn't reveal anything that I could find. Strange.Well, that's because you can only catch non-unique enemies. Basically, if the unit dies and dissapears - you can catch it, otherwise - tough luck.
in the Unit's JSON (not dungeon's) find "unique: 1" field:but I can't find what differentiates a mob unit and a unique unit
{
"uid": "GATO_F_lvl21_BOSS",
"stats": {
"HP": 500,
"SP": 100,
...
"STAGGER": 12,
"UNIQUE": 1
},
"aiParems": {
"canDo": ["grab", "restraint", "carry"]
},
...
}
Boy, you would think that would have been the first thing I searched for. D'ohin the Unit's JSON (not dungeon's) find "unique: 1" field
Technically you just copy them into the data folder. Note: don't create additional subfolders, so that things like 000_eternal_dungeons_new go into data. Then they should automatically load when you run the game, you'll notice that during the loadscreen - it will now take longer and will blink the items from the mods you've installed. Some mods/enemies/items will immediately appear in your areas list/game content, some will need some conditions to unlock.hey guys,how do you install the mods for the game?for example like the mystery dungeon
Where to put the cheats file though?N7 feel free to add this to OP.
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