- added another check to floor the EXP numbers when using reset_potion
- fixed the trade item display bug that shows sell price to be 25% (bugged) instead of 20% (correct)
- units placed on devices now have an "invulnerable" tag - I believe this is the cause for several crashes
- fixed a crush when AI decides to grab an enemy that is in the selfH animation
- reduced lewd gas damage by ~1/3
- "lunge" ability preptime increased from 0.4s to 0.6s
- fixed an animation flag not set properly, causing several animations to be off the mark. Noteably, boob_fondle
- updated the pathfinding portion of AI somewhat - this should help against several keep running at a wall/ not moving things when the target is placed on a device
- this issue here is that the tiles the device is on is marked not traversable which cause the pathfinding to not return a path
Oh my... I want this.v4.8.2 is out.
This has been bugging me to no end. Every time I was playing around with the dungeons that I made and tried to test them, I'd get this exact crash.Oh my... I want this.
Especially for this fix: "fixed a crush when AI decides to grab an enemy that is in the selfH animation"
He did say that Blender was the way to go for it.I really would love to know how enlit3d creates the Json-Files for the 3d objects.
It would be very nice if we can create or add the object e.g. with blender and use it for this game (new dungeons).
I tried a lot but was not able to find this out (blender, three.js, Unity...).
I am able to load a json file from this game via the online three.js editor into blender (and change it with blender), but i am not able to create again a .json file that can be read by the game.
Don't forget to set "defaultAvailable" to True, otherwise you can't play it.Here is a first Level just for fun: "Gas Wars".
I like the lewd gas, so all enemies are equipted with this weapon.
Due to the fact that it hurts friends and enemies it always ends up in a big, dirty party ;-)
Installation: Just unzip the complete folder "GasWars" into the ../data directory of the game... that's it (delete the zip file afterwards).
I made it with V4.8.1. Unfortunately in 4.8.1 there is still a bug when an AI graps a masturbating person.
You can minimise this error by fighting by your own (without your soldiers), than the likelihood to get this bug is mitigated.
You can play with this level by editing the files in the "GasWars" folder. E.G. change the "enemyDensity" parameter in the file "dungeon_data.json" to get more or less enemies. Or the appearance of the enemies. Enlit3d made a very nice guidance document for modding new levels.
Have Fun!
It works for me for some reasons... but i changed it to "true" (and updated the zip file).Don't forget to set "defaultAvailable" to True, otherwise you can't play it.
Regarding the skin color: I also had problems with this. The only thing that works for me is to set it to "skin": "RAN_SKIN_COLOR"Don't forget to set "defaultAvailable" to True, otherwise you can't play it.
Also, I noticed you were able to change the skin color of enemies. Do you know how to edit the skin color of the example file given by Enlit3d(It's downloadable on his site, iirc it's the second to first post)? It fails to load every time I try this.
I am just not able to import and export the JSON files from his game into blender. Maybe he uses a very special Add On?He did say that Blender was the way to go for it.
It is supposed to be random, yeah... But changing it manually? Doesn't work. Although I can't get that RAN_SKIN_COLOR to work either.Regarding the skin color: I also had problems with this. The only thing that works for me is to set it to "skin": "RAN_SKIN_COLOR"
That is i think a random color!?
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4.7.2 New update More fixes.