Here V 5.08 Link:
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Changelog:
- removed "Forest" area as it is currently causing bugs with the new Zone system
- fixed the floating white triangle problem with "bee_set_arm"
- fixed issue of BeeGirls not spawning with antennas
- fixed more pathfinding issues
- added a new Survival/Waves of Enemies map
- added a new manual to clear all abilities known.
- fixed some potential issues with the Combat Training Map
- fixed crush at end of Combat Training if Locked-On is used
- "Combat Training" map is now accessed by talking with the Commander in Town
- added a new "Town" area that will replace the "Village" map in the future
- added a "Survival" map with waves of enemies
- added storing/take party members - talk to innkeeper at new Town map
- default price for weapons reduced from 400 to 200
- you may now initiate move practice on any party members (including non-un) in the "Camp" map
- it is now possible to capture non-unique enemy units, the following actions have a chance of capturing:
- carrying to portal
- finish enemy with H move
- converted unit via devices
* some old unit designs may not be captured due to lacking "uid" parameter
- you may now sell captured units with a NPC in the new Town map
- you may now try to convert captured units to permanently join your party with a NPC in the new Town map
- "Goblin Capture" mission can now be started via talking to the Researcher in the new Town map
- added a [Next Page] and [Prev Page] for selecting where to go when there are many options