vengefulspirit
I hear your feedback, but that's not how you do constrictive feedback. Maybe want to read on how to give constructive feedback for your future reviews if you want to help the developer. What you are giving me is destructive feedback and you may understand why I get offensive. I'm usually a nice guy who you can talk to, but just not like this.
I even made a poll on my Patreon on wheather I should change it to a single storyline instead of multiple characters with different stories thanks to you. So far the people there want to keep it as it is though. See this poll
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Again, you've ignored everything I've said and missed the point. I've given you multiple areas where your game could improve. I'm going to number them here, if you want to actually respond to them, just go ahead and respond to each of them by number:
1. Improve the characterization: Currently all of the heroine's personalities are interchangeable. They just do whatever the bad guys ask without any logic or resistance.
2. Don't present all heroine's as bimbos who love being dominated: All of the stories pretty much have the line, "ooooh you're pretty wet *insert heroine's name here*, guess you actually really like me molesting you *wink*" about 1 minute in. That being in every story is both sexist and boring.
3. Have choices when they matter, not when they don't: This isn't, and never has, been about changing the character selection idea; it's about having choices within each story that are sensible and impactful. DO: Have choices that change the story meaningfully, that change the fate of the heroines or their responses to stimuli. DON'T: Have choices that make you select between seeing 1 of 3 renders, or seeing two short scenes that could very easily be put in sequence, because those just waste people's time.
4. Vary the body type of heroines: Currently they are all the same large white women with unrealistically large fake boobs.
5. Don't have all the villain's have the same basic motivations and behaviors: Currently they all share the same personality and treat the heroines in the exact same way.
6. Don't have the same basic story for every heroine: Currently it goes heroine does a dumb thing, heroine is captured, heroine has stuff done to them, heroine secretly loves it, story over in 5 mins max. Change it up.
7. Don't attack the forum users for liking games other than yours. This one should be obvious. You should apologize.
8. Don't attack the forum as a whole because two individuals left bad reviews. Again, obvious. You should apologize.
9. Don't pretend that objective criticisms of things like story simplicity, story similarity, character simplicity, character similarity, body type similarity, and game design that wastes players time is subjective. If I had said I don't like which heroes you chose that is subjective and you would be totally reasonable to say that you prefer it a certain way, ignoring the objective fact that your stories and characters all hit the exact same beats is unreasonable.
There we go, broken it down for you. Again, all of this is just reiteration. It was all present in my previous posts. You just ignored it.
You do realise that books,movies,games etc no matter how bad you think they are,still are making tones of money.Even if they realy are bad/like Twilight or Matrix the game/.
And this game is not that bad.After all we don't pretend we are going for GOTY.
How much money something makes has very little to do with the quality of the product. Superhero movies make heaps of money because they are superhero movies with big name actors and big name characters. I wonder if other creators using superheroes or heroines owe a lot of their financial success not to their quality, but to the characters they use?
But the point is, criticism is not invalidated by profit, in fact profit can cause massive reductions in quality. Look at AAA gaming monetization and game design around grindy live service models for instance.