preskerd

Well-Known Member
Sep 27, 2017
1,736
3,546
At Evie's level 6 event says 'visit while she is studying'. She study with Rebbeca but she is not there at noon. She is not at the library either. Is it a bug?
 

Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
At Evie's level 6 event says 'visit while she is studying'. She study with Rebbeca but she is not there at noon. She is not at the library either. Is it a bug?
Please, look some post above.
 

Jellyluve

Active Member
Apr 17, 2017
644
894
I'm new here and I got to say this looks really good I will for sure be watching this. (y)

I do want to ask it says in the changelog that someone called Kami was removed? Was she just a random npc with nothing to offer or was she one of the girls that was planned for the harem? Luckily i'm new here so if it was a harem girl I won't have to feel sad that she was removed. :)
 

Bajeng

Newbie
Jul 24, 2018
34
3
Full Saves as of v0.1.1 Beta Build 1
--All of the saves are at every "fun" scene, some are just multiples of the same scene but at different parts, but this is 100% of the current content, the last 3 "clone" saves on page 9, are just the "End of the Road" saves.

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Have fun :3 and enjoy!
can share your persistant , cant open gallery because dont have your persistant
 

Alcahest

Engaged Member
Donor
Game Developer
Jul 28, 2017
3,292
4,164
- Yeah. The game updates all variables every time you walk. I want to kill myself for doing that. In the next update, performance will be a priority, this is my first game and it's my first time in programming, so I make a lot of mistakes that are REALLY difficult to fix without killing the savegame of everyone...
I agree with TL8ez. I don't know how much actual recoding would be required, but if you plan on continuing with this game for a long time, it's probably better you do a proper recoding now to fix performance issues and other mistakes you've made, rather than to make messy ad hoc fixes that will make the code hard to maintain in the future. Doing it properly now will save you a lot of time and headache in the future. I wouldn't worry too much about killing the saves. I doubt many people would be scared off if you do it now.
 
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Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
I agree with TL8ez. I don't know how much actual recoding would be required, but if you plan on continuing with this game for a long time, it's probably better you do a proper recoding now to fix performance issues and other mistakes you've made, rather than to make messy ad hoc fixes that will make the code hard to maintain in the future. Doing it properly now will save you a lot of time and headache in the future. I wouldn't worry too much about killing the saves. I doubt many people would be scared off if you do it now.
Yeah, I was really scared about that. But v0.1.2 will be full gameplay overhaul. So, I'll kill the saves to make this properly!
 
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fma9595

New Member
May 23, 2019
4
1
Is it just me or is something broken with the guildhouse nav?

While running game code:
File "game/script/guild_nav.rpy", line 150, in <module>
TypeError: argument of type 'int' is not iterable

Full traceback:
File "tl/English/script/new prologue.rpyc", line 625, in script call
File "script/prologue_witchshop.rpyc", line 23, in script call
File "script/prologue_market.rpyc", line 128, in script call
File "script/prologue_forest.rpyc", line 127, in script call
File "script/prologue_forest.rpyc", line 309, in script call
File "script/prologue_witchshop.rpyc", line 160, in script call
File "tl/English/script/guild_nav.rpyc", line 145, in script call
File "tl/English/script/church.rpyc", line 7, in script call
File "tl/English/script/market.rpyc", line 7, in script call
File "tl/English/script/lake.rpyc", line 31, in script call
File "script/shikia.rpyc", line 19, in script call
File "script/shikia.rpyc", line 71, in script call
File "script/shikia.rpyc", line 75, in script call
File "tl/English/script/lake.rpyc", line 31, in script call
File "tl/English/script/bycicle_parking.rpyc", line 7, in script call
File "tl/English/script/guild_nav.rpyc", line 145, in script call
File "script/sunny.rpyc", line 205, in script call
File "tl/English/script/market.rpyc", line 19, in script call
File "script/guild_nav.rpyc", line 153, in script
File "C:\Users\hle\Downloads\HHGv0.1.1-Beta-pc\renpy\ast.py", line 1832, in execute
if renpy.python.py_eval(condition):
File "C:\Users\hle\Downloads\HHGv0.1.1-Beta-pc\renpy\python.py", line 2059, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\hle\Downloads\HHGv0.1.1-Beta-pc\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/script/guild_nav.rpy", line 153, in <module>
TypeError: argument of type 'int' is not iterable
did you download and install just the game folder in the patch? Cause I had that issue when I tried to copy and paste the whole thing in the patch file.
 

EZ8lt

Engaged Member
Dec 24, 2019
2,467
5,424
Yeah, I was really scared about that. But v0.1.2 will be full gameplay overhaul. So, I'll kill the saves to make this properly!
Believe me, on the long run, it will be much more beneficial to you to do this as soon as you can get to it. The majority of the players want to get these aspects out of the blue sooner than later, sure there will be some whiners who'll won't see further than "muh my save files", but imagine how many, and not unreasonably would be pissed off if you'd do this at v 0.5-6.
 
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DudePersonA

Active Member
Aug 24, 2018
609
790
Sorry to everyone.
...
Already more than 4k people looked into the thread and just thinking about half of them having crash screens and continuity errors just make me really nervous.
I'm sorry about this!
I'm sorry
...
As I said before, sorry!
I'm sorry about the bugs.
Don't fret too much about people finding bugs in a game forum known for porn game piracy in a leaked beta; We don't need lightning patches for this sort of thing. You could always make it obvious to people with a disclaimer when the game is loaded that you remove on official public release if it makes you feel better next time it's leaked, but you can see everyone really likes your game so you got the important stuff right.

Also don't feel the need to apologize so much, otherwise we'll rename you Komisorry ;)

Chill out; you're doing great. We don't want you burning out.
 
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kiatoo

Newbie
Sep 19, 2019
61
101
The Evie "rework" is realy realy awesome.

But i have a question. Since we are at 0.1.1 and *hopefully* we get alot more content would you consider to lower the grinding for affection with more stuff coming up?
I started 1.1 with my savegame from 1.0 so i had allready done alot of content and at some time i was just skipping to chill events until i could continue with the story.
At this moment it might not be that much but i fear it will grow with the time passing.

Besides from that awesome update.
10/10 wholesome
 

Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
The Evie "rework" is realy realy awesome.

But i have a question. Since we are at 0.1.1 and *hopefully* we get alot more content would you consider to lower the grinding for affection with more stuff coming up?
I started 1.1 with my savegame from 1.0 so i had allready done alot of content and at some time i was just skipping to chill events until i could continue with the story.
At this moment it might not be that much but i fear it will grow with the time passing.

Besides from that awesome update.
10/10 wholesome
Hello, in next update there will be a complete gameplay update, right now how affection works is just awful xD
"Pass time" won't be a regular thing to do.

I plan on the player to get affection just talking with girls about stuff, or having repeatable H events with them, and making the "pass time" a cool one-time event.
Plus the levels and skills that will boost how much affection you gain... Affection won't be a problem!
 

kiatoo

Newbie
Sep 19, 2019
61
101
I wouldnt say awful its just unnecessary because u dont actualy DO something with them at this moment.
I realy liked how u got like 10 aff points for Fana just because u build her room (even if they vanished because of the points cap lul)
Maybe if u do it with talking use some options within where u get more or less points depending on your answer so we get some acutal conversations outside of storyevents.
Because hell you are obviously able to create such conversations, the events are always straight up hilarious i prob never laughed and rerolled that much during events like here.
 

lancecomwar

Member
Oct 5, 2017
199
202
Just got to say, the production values are top notch. Like in the opening when you’re attacked by a succubus, and it flashes through the images quickly to give the illusion of it leaping at you... it’s the little things that really polish it all up. Just wanted to compliment that because I doubt it’s been mentioned much but in general your polish is top class

Otherwise, I do know I talked down on your fishing earlier but I do hope you improve it and also have other similar mini games/ professions. Maybe be able to level up fishing/mining/ whatever else you’ve got? Then of course tie it into the main game whether it be via a gifting system or quests involving getting a certain fish or something. Am I forgetting this is a porn game? Maybe, but I have always wanted a light hearted porn game with all this rpg stuff, so I’m just excited.

All in all, just awesome work for a first project is all I want to say
 
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4.40 star(s) 207 Votes