Krugger
You have made edits to your review, I am glad that you have removed the requirements that my game should correspond to the ideal image of the game available in your head (I mean your wishes, to settle two more characters in the house, to make a room for the main character and etc.). But you also removed the mention of two shortcomings in the game that should have been corrected. Before you, it was written about the desired corrections in the comments, but you once again reminded and confirmed the need for edits, thx.
I think now you understand more why I was shocked by your assessment.
After the edits made, your review became simply boring. Now this is a review about the fact that there is little sexual content in the game at an early stage of development. What a surprise! You claimed that your review should help me in the development. How can your review help me? After all, filling the game with content is a process that is implied by default.
Your stingy praise of animation will not help me at all, in the previous game I managed to make several animations that require a high level of skill.
But your new review made me think about something. You mark the simplest animation with your attention. Hm, okey. This animation was difficult for a computer, the file in which this animation was saved reached 500 MB. And I corrected the vectors( vectors of force application ) and waited for the results of new calculations, I waited...
The rest of the animations, in which the movement of the whole body is involved, facial animation is involved, muscle tension, you call, well, good.
If the whole body moves in the animation, then keeping the limbs from excessive slipping, sinking into the surface, requires practice, experience and patience. In general, this is what I'm practicing now.
After reading your review, I come to the conclusion that a sufficient level of animations is a "sketch" for animation. (for example, if only one hand moves in the animation, this is a sketch for the animation.)
I wish you luck and keep believing. ( Or will you still stop forcing me to simplify development in order to quickly fill the game with content?)