It's a real shame , for me the protagonist of this game had no rival in beauty .
Oh I mostly agree, past a certain point I'd prefer good writing to good art (and High Life was the rare project that had both).Not necessarily.
Personally I value writing skills (story, dialogue) more than visuals, but I'm aware for many people it's the other way round.
Of course it's even better if both go together well like in High Life.
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Nah, wouldn't be the same. We liked the game because Team Erosion made it, in fact they came together to make it because there wasn't another game out there like it.I'd be more than happy if this game will be take over by another dev or team, like dr pink cake or anyone else who is honest and respect the patrons
I'd be more than happy if this game will be take over by another dev or team, like dr pink cake or anyone else who is honest and respect the patrons
Just to add to this that it's also the fact the team's English and already has some UK references that Dr Pink and other Americans might not be able to capture in the same way Team Erosion can. Not saying that Dr Pink and others can't (Because Dr Pink's pretty good), it's just different when the team draws on their experiences from the country they're living in. Explaining those parts of the story would be much easier for Team Erosion or other dev's who've lived in the UK than a non-UK based dev/dev team.Nah, wouldn't be the same. We liked the game because Team Erosion made it, in fact they came together to make it because there wasn't another game out there like it.
If another team got its hands on High Life, everyone would look like playstation characters, Eleanor would end up in the usual cheesy, implausible scenarios we've come to expect from these games i.e. blackmail and sucking cock for grades, without a moment of character development.
I'm afraid if they have fucked it off, High Life dies with them.
Sadly, very true.Nah, wouldn't be the same. We liked the game because Team Erosion made it, in fact they came together to make it because there wasn't another game out there like it.
If another team got its hands on High Life, everyone would look like playstation characters, Eleanor would end up in the usual cheesy, implausible scenarios we've come to expect from these games i.e. blackmail and sucking cock for grades, without a moment of character development.
I'm afraid if they have fucked it off, High Life dies with them.
Every artist has their own style as far as angles, lighting, focus, and poses. I know my renders wouldn't turn out the same as most others. It could also be difficult to find a local that shares the vision and has the tools necessary for the project. I certainly hope they find someone, but was worried from the beginning that the script may have become too complex with so many variables stacking up in just the first episode.If it indeed is a matter of someone leaving team, I hope they can find someone with similar perspective to continue the work. It can't be that hard overall, can it?
Well. In my humble opinion its a bold move to release a game soundtrack after 2 months having completed well what 5% of the game? I'm deffinately not waiting for a soundtrack that early on, first complete some more of the game. And i think the majoity thinks the same about this. if they were offended by the critics, well then they had to think to themselves why that was.I thought the soundtrack was pretty great to be fair! I wonder if they'd still be here had the soundtrack not been met with such a hostile reception.