Hello Everyone!
It's Peter.
It's end of the month, and release is near to ready. As always let me tell about everything step by step:
The city map and fast travel:
Unfortunately artist, that promised me to do the job say, that it will be done soon. My worst fear - she won't do the job in near week, since she didn't asked me about details and else. Maybe she'll just return prepayment(at least I hope so). If she'll do the job - This improvement should be good expansion, that will ease movement in city in future.
Quest Journal:
I'm performing tests of how it works.) My little pride.)
Statistics Window/Character behavior:
The representation of this feature is good addition, but even now I see need for good pixel artist with UI/UX skills. Please don't throw tomatoes on me for my creepy hands.)
There is still a lot of work, that need to be done here, that also related to character behavior features. I've already added some different reactions of Adelina for some event's, but it still developing more of it, and more depth of this core feature.
Waitress mini-game:
I should receive needed scene texts, and illustrations in near time. Most of this illustrations, as announced, will be a lineart. Even now I see how faster and more affordable it is for project, which means that story will move from this spot.
Story progress:
Due to this sudden changes inside team I wasn't able to do much. Sometimes event's not depend from us, no matter what we do. At least I saw this solution how to change it. Now we need a little time (and god's of fortune) on our side.)
Dates:
If everything goes good - In week or two - it will be done.
It will hard to tell You how much things happens on my end, during development, but it is challenges, that need to be accepted. Sometimes some new bad news (and there is a lot of them) is killing my mood and motivation, but - life is pain, and when it hurt's - it's opportunity to harden my spirit. The fact, that You support this project - give me strength to continue. This is part of path to greatness.)
Thank You all!
Peter