- Mar 21, 2019
- 247
- 311
Hey Seez, regarding sound design, I have one game that (for me at least), has one of the best sound designs. MIST. It was also that dev's first game and the finished version was superb! It ranks at top 3 on my list so you might wanna check it out when you have the time. It might give you some inspiration and ideas.Now excuse me while I look to see if a plugin exists that could make that implementation easier...
- Sound design is something I really need to work on. I'll add what you've written here to my notes.
- That's an example of a feature that I really like but would probably take too much time to implement. I like this enough though that I may actually do this.
- You got it. Just don't get stuck behind him.
- Yeah this is on my todo list.
- I both agree and disagree. The game is already very linear. Making that change would take it too far. I try to write the scenes in such a way where the order is ambiguous. But you are correct that there is in fact a true order to all of the events. I feel like adding the clock would fix this in of itself though. You could still experience the events in any order but it would be apparent what the order actually is.
Edit: Sorry, not their first game but it's still one of their best.