- Aug 2, 2017
- 40
- 19
there is already futa protag thoWhen can we expect a futa protag option?
ill look into it thanks for reporting and thanks for playingWell.. I tried the new version and I liked it
Here are some bugs and visual errors i've found so far:
The kobold breasts in Guilmon form are a little bit off compared with the other versions.
After any of the girls are becoming futa they are gonna be connected into future interaction.
For example if the futa Rabbit gets to have her way with the Kobold, the next time the player interacts with the kobold, the rabbit will be counted as being interacted with as well this principle works on the other girls as well.
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Yea girls have a select fuckbuddyGlad someone already reported bugs I'm experiencing.
This is an awesome update though! I can see where it's leading to, pretty awesome.
Do the girls have a select partner when you have the smash pass ticket enabled? (I forgot the actual name of the item, oops)
I noticed the rabbit always poked the lizard, the wolf always went for rabbit, the lizard would go for shark, and the shark would go for the lizard. Would be nice to see more banter between them in the future, especially if it ends up being random. I found the teasing from the shark on the wolf pretty funny (and hot) in particular.
Also would be neat down the line to see us change the race of the player character's anthro form via the colour palette item or some other item. I'm not terribly much a fan of the wolf male myself, not that there's anything wrong with him though.
Id like to have three character positions at some pointAny chance to introduce a merged-room mechanic, and thus, threesomes/gangbangs?
Or just the ability to add more rooms to the crawler? I'm not saying it should be like landships from Arknights which can house towns, but at the point it's very bare.
The idea for the trailer rework is to add several 'component' rooms, which can be rearranged as the player sees fit. This component room will also increase or decrease the girls' parameter when their rooms are placed near it.
For example:
Engine: +Heat, +Pervertedness, -Love (because they can mastrubate without being heard)
Dining Hall: Passive gain of boob/ass size per set amount of day.
Drill: +Drilling exp (passive gain) per set amount of day (can only be placed at the ends of the crawler)
Common room: Enables NPC only girl-on-girl lesbian scene or futa-on-girl. -Love, -Heat, +Pervertedness each time it happens.
The girls can also walk around and get fucked in the hallways, for example.
The 'world map' could also be worked on, the current one feels too small and there's not enough interactions on it.
Examples of things that could be added:
-Wandering trader: unlocks special items for purchase. Instead of buying White Lilies or other transformative items from the menu, you can put them here when the game reaches release.
-Settlements: Pick up a randomized girl for 'transport' to their destination. They can pay in resources or...they could even join the crawler permanently!
-Hijackers: Can be male or female. Raids your crawler en-route and (depending of if you turn this setting on or off) make off with your resources AND girls. Investing in crawler weaponry can turn the encounter in your favor...meaning you can capture them to hand off at the nearest settlement, or have sex-slaves!
-POI (Point of Interests): Unlocks minigames.
Example: Dungeons unlocks a side-scrolling jumping game ala Geometry Dash. Certain girls has special abilities, such as bunnies jump farther, dragons can fly, wolf runs faster, sharks won't die from water holes, and so on and so forth. Rewards high amount of resources upon completion.
No, thank YOU for creating this game first and foremost!Id like for minigames to be something that
-Tie into having girls and use girl stats
-Can be played multiple times
Also im not sure if i want lots of minigames i know some people can find them quite anoying depending on how often you have to do them, im personally up to do them since they are a bit of a break from just animating sex poses and drawing characters
Dungeon crawling is something for like a hole dweller sequel
Thanks for going deep on the feedback and thanks for playing
use magic mirror on main character to make them a girl with a dickHow do I play as them?
I kinda doubt ill implement them as minigames but i think milk being an item you get and can sell is a cool idea, same with cookingNo, thank YOU for creating this game first and foremost!
For the minigames idea though, it's kinda hard to formulate, I agree, since you're asking for something that can be played multiple times without giving the players boredom. It's the classical 'effort vs reward' thing, but that's why randomized POIs can come into play in this one: you can play these minigames once every time you found them, but finding them is random (hence why bigger map was needed if you want to implement them).
But to use girl stats is kinda hard since they currently only have 4 stats. I GUESS something like this for each can work?
Model work: press certain arrow button combination within allotted time. Higher TECH = longer time. Can be performed on settlements, gives resources for each clear (can go multiple poses until the time runs out). More positions unlocked by the girl = harder combinations but better payouts.
Cooking: drag and drop ingredients listed on screen into the pot, and follow the instructions on when to stir. Higher LOVE = better output. Cooked dishes can be fed to girls to raise their stats. Uses up basic food resources (meat, carrot, bread etc.)
Milking booth: Provide milk for selling, milk can also be stockpiled and consumed later to add +1 move like usual. A rhythm game just like the fucking sequence, but making repeated mistakes will lower your girl's love parameter. Good results will raise the Heat parameter.
Striptease bar: Available only during settlements visit. A memory game, a square in 3X3 grid will flash in sequence. Click on the squares with the same sequence to complete the game. The girl working needs to have high enough Lust to be able to work.
Girls with high HEAT will provide more income (items). You can leave your girl here and return to pick her up later, but LOVE parameter will go down significantly; best use for captured raiders, really.
That's what I can think about for the time being that's easy to make and won't be too hard to implement, as well as not repetitive.
quite outdated poll tbhI see those votes for monstergirls.
I'm proud of you, fellow men and women of culture.
Better be in the game, can't wait to
experience
that.