I mean, this isn’t exactly convincing evidence since you haven’t actually showed me anything. And at the end of the day, it’s speculation. Koikatsu is one of its kind since AA2 which helped with its hype and it had ongoing support from illusion. It’s not like Illusion forgotten about it after a few weeks.The whole "mods are coming any day now" thing played out, for months. Once that stopped, effectively all discussion around the game stopped where I could see.
Koikatsu, a game from May 2018, was a frequent visitor to the top selling lists all until its delisting. Koikatsu, while being more of a game than HoneyCome, was not really all that deep in and off itself. It was fine for a bit of fun, but by all rights, that game should have died months after release. But it didn't.
Why do you propose this is?
Are we suddenly playing this game where ratings don’t matter on this site but somehow it does on another? Because you’re bringing up Fanza which has like what, 30 ratings or something compared to the thousands? Why does 30 ratings matter more than a thousand?Oh, and about ratings on DLSite, RoomGirl had excellent ratings on DLSite as well for like two months, at which point I stopped looking. This does have slightly better ratings on FANZA than RoomGirl had, though the text of the reviews are echoing the frustrations this side of the world is having. Amazon reviews for RoomGirl was quite bad, this one doesn't have a physical release, so that doesn't apply now.
Also, the main criticism is the lack of content. This has to do with illusion not adding more content on launch rather than mods being harder to implement.
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