From 0.6 forward he wants to introduce more violent/bloody scenes into the game, he was asking his patrons if they play the game with gory content turned off or on, as well as ask them if they are ok with it.Can someone tell what the poll say in the patreon?
Does it specify who the violent/bloody scenes would potentially involve?From 0.6 forward he wants to introduce more violent/bloody scenes into the game, he was asking his patrons if they play the game with gory content turned off or on, as well as ask them if they are ok with it.
Hell Yeah!From 0.6 forward he wants to introduce more violent/bloody scenes into the game, he was asking his patrons if they play the game with gory content turned off or on, as well as ask them if they are ok with it.
Development status (25.07.2022)
So another scene is finished, and now 134 renders are ready. This is just to let you know that the development process is moving forward. There will be quite a bit of action in a future release ...
I don't know.Any news from GFX thread about fan signatures? https://f95zone.to/threads/gfx-request-thread.57341/page-128 Do they DM you or we need to *bump* the post to get any action?
My thoughts are you are more responsible with the compounding decisions you make. Had you ignored the savage you wouldn't be in the position of judging her based upon her decision to want to cut you down given access to sword. Had you just ignored her you would not be in a position of life or death. The same goes for the street urchin(forgot the boys name in the city) had you just ignored the boy and walked on you wouldn't have the knowledge that he only stole to survive and you must make the decision that his theft was justified or at very least warrants a lesser punishment then removal of his hand/fingers. Bottom line you are more responsible the more you know then had you had no knowledge of the incident.So I just started this and... the savage warrior: I can try to save her like Ava asks. Her first move is for the sword to try to kill me. She says she wants to kill me and she'd rather I leave her to the hyenas than have me help her. So if I leave her I lose 30 Karma and lose 50 relationship points with Ava.
Or I can just leave her without even trying to help her. I only lose 20 points with Ava and I apparently don't lose any Karma. I don't think I understand the logic of that one.
You should lose less Karma. If you know nothing about someone and just leave her to die without trying, that's worse than leaving her to die after trying to help and learning that she intends to kill you.My thoughts are you are more responsible with the compounding decisions you make. Had you ignored the savage you wouldn't be in the position of judging her based upon her decision to want to cut you down given access to sword. Had you just ignored her you would not be in a position of life or death. The same goes for the street urchin(for the boys name in the city) had you just ignored the boy and walked on you wouldn't have the knowledge that he only stole to survive and you must make the decision that his theft was justified or at very least warrants a lesser punishment then removal of his hand/fingers. Bottom line you are more responsible the more you know then had you had no knowledge of the incident.
This reminds me of the Parable of the Good Samaritan in the Bible. I think your right about the karma part he should be rewarded with better karma for making the decision to assist the savage. The compounding part of having more knowledge about the circumstances and showing disregard for the victim would further increase the negative status of the MC. I think this is what I was trying to convey.You should lose less Karma. If you know nothing about someone and just leave her to die without trying, that's worse than leaving her to die after trying to help and learning that she intends to kill you.
So I just started this and... the savage warrior: I can try to save her like Ava asks. Her first move is for the sword to try to kill me. She says she wants to kill me and she'd rather I leave her to the hyenas than have me help her. So if I leave her I lose 30 Karma and lose 50 relationship points with Ava.
Or I can just leave her without even trying to help her. I only lose 20 points with Ava and I apparently don't lose any Karma. I don't think I understand the logic of that one.
My thoughts are you are more responsible with the compounding decisions you make. Had you ignored the savage you wouldn't be in the position of judging her based upon her decision to want to cut you down given access to sword. Had you just ignored her you would not be in a position of life or death. The same goes for the street urchin(forgot the boys name in the city) had you just ignored the boy and walked on you wouldn't have the knowledge that he only stole to survive and you must make the decision that his theft was justified or at very least warrants a lesser punishment then removal of his hand/fingers. Bottom line you are more responsible the more you know then had you had no knowledge of the incident.
You should lose less Karma. If you know nothing about someone and just leave her to die without trying, that's worse than leaving her to die after trying to help and learning that she intends to kill you.
This reminds me of the Parable of the Good Samaritan in the Bible. I think your right about the karma part he should be rewarded with better karma for making the decision to assist the savage. The compounding part of having more knowledge about the circumstances and showing disregard for the victim would further increase the negative status of the MC. I think this is what I was trying to convey.
I had issues with the text awhile back but solved it by updating my video card drivers.Hi, did someone has similar issue with the text?
Update:
Resolved. I changed renderer to Force Angle2 (using Shift+g).
How is it used? what do I put in the game folder? I know how two do that part, but what files?