I mean I have but regardless of what I seem to do, monsters always seem to spawn for one and the text of changes(if there's any) blows by way too fast.
Maybe it's buried in options cause there's a lot of them or they each effect things just differently enough, but it always feels like a rushed game mode to the point I try to make sure humans keep spawning. Even when I think it's basically just Me(a monster) and the humans, if there's more than 1 I usually get clobbered over and over again(Who decided damage increase and damage taken increase should be on the SAME option).
It's still interesting to look at and I kinda hope some of these designs make their way over to the adventure mode if possible but I don't know if they're different teams at this point.