They promised customization, no idea if there will be since they have many people working on their game but not many programmers. They said years ago that main focus was time: no more a single evening but many days....each character will have a schedule and time will matter. Also the place will be surely bigger but no idea in which way: a single huge area or many modules with a small loading time between each other? Everyone will prefer the huge area but of course it requires more resources and also pathfinding is more problematic.This "Office Party" will be something like House Party part 2 or there will be some changes like npc customisation or more focus on sex stuf?
No idea how time will pass (for example a second is a minute) and if schedule will be the same each day or there will be differences between weeks.